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Ripple Effect of D&D's Statement on the Rest of the RPG Industry?
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<blockquote data-quote="teitan" data-source="post: 8025854" data-attributes="member: 3457"><p>Don't forget the first interracial kiss on television. These incremental steps are important because they provide the context of the time and how walls get knocked down and things become accepted. Violent recourse just creates a siege mentality and by violent recourse I mean demands and forced change. I don't mean the Civil Rights act and the forced desegregation. By my statement I mean laws that police language, which in turn appear to be means to police thought. Areas well covered by Orwell, Bradbury, Huxley and Alan Moore in their works. WHat's going on right now, as a Louisville resident, I am 100% on board but I do think that there has been a reaction to it from the entertainment industry that will blowback on them. Things like the Golden Girls episode and the COmmunity episode.</p><p></p><p>WOTC did begin a process when 5e launched that was a conscious and organic evolution of acceptance and a real attempt, quite successful, at expanding their audience for the game and going forward I am onboard with similar changes throughout the industry. WOTC has handled it really well in being incremental and shadow changes like Paladin required alignments being stealth removed from the game overall by not being included in the core rule books even from the 1st printing. Then you have the modifications going on through the supplements that are kind of stealthed in like removing negative ability modifiers. There was some backlash at Paizo for similar perceived wholesale changes in P2 that we didn't see when they did similar things in PF1 or in D&D 5e. The reaction to these changes is absurd though because nothing can stop you, as a DM in a home game, from house ruling Drow and Orcs are universally evil with few exceptions. It's called Rule 0. </p><p></p><p>We hear a lot about what Players are comfortable or uncomfortable with and what DMs need to do but we also need to consider that a DM also needs to have those same considerations that come with these conversations. I am uncomfortable dealing with sex in my games for example but people have always tried to make it a part of the game. Sorry, nope, I am not comfortable roleplaying your fantasy even in Vampire. With how the conversation has been playing out there seems to be little considerations for the DM's limits.</p></blockquote><p></p>
[QUOTE="teitan, post: 8025854, member: 3457"] Don't forget the first interracial kiss on television. These incremental steps are important because they provide the context of the time and how walls get knocked down and things become accepted. Violent recourse just creates a siege mentality and by violent recourse I mean demands and forced change. I don't mean the Civil Rights act and the forced desegregation. By my statement I mean laws that police language, which in turn appear to be means to police thought. Areas well covered by Orwell, Bradbury, Huxley and Alan Moore in their works. WHat's going on right now, as a Louisville resident, I am 100% on board but I do think that there has been a reaction to it from the entertainment industry that will blowback on them. Things like the Golden Girls episode and the COmmunity episode. WOTC did begin a process when 5e launched that was a conscious and organic evolution of acceptance and a real attempt, quite successful, at expanding their audience for the game and going forward I am onboard with similar changes throughout the industry. WOTC has handled it really well in being incremental and shadow changes like Paladin required alignments being stealth removed from the game overall by not being included in the core rule books even from the 1st printing. Then you have the modifications going on through the supplements that are kind of stealthed in like removing negative ability modifiers. There was some backlash at Paizo for similar perceived wholesale changes in P2 that we didn't see when they did similar things in PF1 or in D&D 5e. The reaction to these changes is absurd though because nothing can stop you, as a DM in a home game, from house ruling Drow and Orcs are universally evil with few exceptions. It's called Rule 0. We hear a lot about what Players are comfortable or uncomfortable with and what DMs need to do but we also need to consider that a DM also needs to have those same considerations that come with these conversations. I am uncomfortable dealing with sex in my games for example but people have always tried to make it a part of the game. Sorry, nope, I am not comfortable roleplaying your fantasy even in Vampire. With how the conversation has been playing out there seems to be little considerations for the DM's limits. [/QUOTE]
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