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General Tabletop Discussion
*Pathfinder & Starfinder
Rise and fall of editions and speculation on 5E
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<blockquote data-quote="Raith5" data-source="post: 6694859" data-attributes="member: 56051"><p>Good post. I agree with your observations about the various editions. I do think that editions wars did not originate in response to 4e (but certainly they most evident then) and I seem to remember 'the crest' to be longer in 3e than you suggest. I have mixed thoughts in response to the future of 5e.</p><p></p><p>On one hand I think the situation for 5e is different than the previous cases because they have been so restricted in terms of products and such a larger design space because not everything has to be core. Modularity is still there in the game. They can release optional stuff for interested groups but keep it uncluttered for those who dont. Despite seeing a lot of 4e in 5e I think they could do more with optional modules to attract those who like high fantasy gaming (4e/13th age) etc. </p><p></p><p>On the other WOTC seem to have a lot riding on the importance of the IP of D&D. I am still not sure how it will translate into the film and computer game contexts. Fundamentally I suspect the mythology of D&D and the nature of magic in D&D is less intriguing than Harry Potter, The Witcher, LOTR etc.</p><p></p><p>The bottom line is that I enjoy D&D. I dont think I like 5e better than 2e, 3e or 4e after the first year. But I am not sure the crest will take off in some dramatic pop culture fashion, and I am fine with that.</p></blockquote><p></p>
[QUOTE="Raith5, post: 6694859, member: 56051"] Good post. I agree with your observations about the various editions. I do think that editions wars did not originate in response to 4e (but certainly they most evident then) and I seem to remember 'the crest' to be longer in 3e than you suggest. I have mixed thoughts in response to the future of 5e. On one hand I think the situation for 5e is different than the previous cases because they have been so restricted in terms of products and such a larger design space because not everything has to be core. Modularity is still there in the game. They can release optional stuff for interested groups but keep it uncluttered for those who dont. Despite seeing a lot of 4e in 5e I think they could do more with optional modules to attract those who like high fantasy gaming (4e/13th age) etc. On the other WOTC seem to have a lot riding on the importance of the IP of D&D. I am still not sure how it will translate into the film and computer game contexts. Fundamentally I suspect the mythology of D&D and the nature of magic in D&D is less intriguing than Harry Potter, The Witcher, LOTR etc. The bottom line is that I enjoy D&D. I dont think I like 5e better than 2e, 3e or 4e after the first year. But I am not sure the crest will take off in some dramatic pop culture fashion, and I am fine with that. [/QUOTE]
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Rise and fall of editions and speculation on 5E
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