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*Pathfinder & Starfinder
Rise of the Runelords: Difficulty Level (Spoilers included)
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<blockquote data-quote="Kaiyanwang" data-source="post: 5260074" data-attributes="member: 91656"><p>I realize that this would mean more work for the DM, but, if possile, couldn't they meet a friendly cleric NPC?</p><p></p><p>This could bring in some heal and buff and make them able to defeat the challenges. They are only 3 PC, I think is fair. maybe Strenght and Heailing domain, see if is possible.</p><p></p><p>Moreover, suggest to the sorcerer player if he can take spells to control the battlefield and not expose the rogue and monk to too much fire, letting them dispatch their target(s).</p><p></p><p>Of course, this should be a suggestion: force the player to built HIS character in a certain way = BAD.</p></blockquote><p></p>
[QUOTE="Kaiyanwang, post: 5260074, member: 91656"] I realize that this would mean more work for the DM, but, if possile, couldn't they meet a friendly cleric NPC? This could bring in some heal and buff and make them able to defeat the challenges. They are only 3 PC, I think is fair. maybe Strenght and Heailing domain, see if is possible. Moreover, suggest to the sorcerer player if he can take spells to control the battlefield and not expose the rogue and monk to too much fire, letting them dispatch their target(s). Of course, this should be a suggestion: force the player to built HIS character in a certain way = BAD. [/QUOTE]
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Rise of the Runelords: Difficulty Level (Spoilers included)
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