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Rise Of The Snakemen [Forgotten Realms]
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<blockquote data-quote="Brakkart" data-source="post: 1796329" data-attributes="member: 19617"><p><strong>Zamtap's History</strong></p><p></p><p>Zamtap –born 19th Ches the year of the Behir on Lantan</p><p></p><p>Born the third son (of 5 children) to a craftsman, his parents were and are a craftsman and his wife, at home working in metal weather it be for simple amour, weapons or just decoration. The family worshiped at the main temple to Gond in the city, and Zamtap learned some of his father’s trade. His elder brothers did also and it seems the larger family business already of several generations (and thus lots of cousins and the like) may grow, His siblings are all married with children and so the family line is secure so he feels no sense of having to continue the family line, and thus has thrown himself into his work. Keeping in contact is only feasible through passing messages at the gatherings of Gond’s worshippers. The messages must travel via portal to Lantan. His father is still working and running the shop, and the family has pulled together.</p><p></p><p>The wider family has held a grudge against the shadow thieves since they forced the family (in the form of two Zamtap’s uncles and their young wives) out of Athkatla. It is unclear to the family why the thieves chose to drive them back to Lantan. The grand old man of the family a priest of Gond (the grand uncle of Zamtap’s father, who died of a heart attack shortly after Gond’s departure) determined via divination that the shadow thieves were in charge of the group demanding “protection”, a new concept to the foreign craftsmen and women. Fortunately the thieves didn’t fix the doors shut but felt they had made their point to the other upstanding businesses.</p><p></p><p>In the year of Shadows when he was 16 and coming up to chose his path in life, Gond came to live in the temple for a while. The presence of his god fired the young man to pursue the priesthood. He was accepted into the priesthood after the deity was restored to the heavens. He was allowed to study the scriptures of Gond and train him in craftsmanship at the High Holy Crafthouse of inspiration in memory of his great-grand-uncle. There he met many Techsmiths, and their Gondsmen. This became his goal to gain enough knowledge and experience to become one of these Techsmiths. He tends to have a delight for one of the wonder bringers gifts – smoke powder and would like to create it but hasn’t had the alchemical training to enable this. He carries a pistol which he relies on the gifts of Gond to use.</p><p></p><p>Eventually earlier this year he was deemed to be good enough to be a traveling priest of Gond to gather knowledge wherever it lies, uncovering it by experimentation if necessary, but his brief is a watching and listening one. The balanced nature of the priesthood of Gond (as magic and technology are merely two ways to get things done), means he has been trained to keep on his feet mentally, and use both with equal ease. He has also been trained to use a hammer for more than metal working, and to use the defensive equipment that may come his way.</p><p></p><p>In the quiet of Ches, he left the island on a galleon, on this he was asked to heal one of the mercenaries on board. While talking with Zamtap the soldier of fortune suggested that if Zamtap wanted to travel he may as well be paid for it, thus he should get a job as a guard. After seeing how his funds were disappearing he asked if the man could pass a recommendation to potential employers. The mercenary duly passed on the recommendation, and Zamtap was hired in Calimport and due to the nature of being a caravan guard he has traveled but so far but only on the trade way, and only with small caravans. He has not the experience and reputation yet to get the bigger cross continent protection jobs and would like to see Tantras where two gods destroyed each other, and he has started to hear things about survivors of ancient Netheril being back with a flying city. In Athkatla, Zamtap signed on with 5 others as extra protection for a caravan belonging to guild merchants. They had their own guards but some rumor had them worried.</p></blockquote><p></p>
[QUOTE="Brakkart, post: 1796329, member: 19617"] [b]Zamtap's History[/b] Zamtap –born 19th Ches the year of the Behir on Lantan Born the third son (of 5 children) to a craftsman, his parents were and are a craftsman and his wife, at home working in metal weather it be for simple amour, weapons or just decoration. The family worshiped at the main temple to Gond in the city, and Zamtap learned some of his father’s trade. His elder brothers did also and it seems the larger family business already of several generations (and thus lots of cousins and the like) may grow, His siblings are all married with children and so the family line is secure so he feels no sense of having to continue the family line, and thus has thrown himself into his work. Keeping in contact is only feasible through passing messages at the gatherings of Gond’s worshippers. The messages must travel via portal to Lantan. His father is still working and running the shop, and the family has pulled together. The wider family has held a grudge against the shadow thieves since they forced the family (in the form of two Zamtap’s uncles and their young wives) out of Athkatla. It is unclear to the family why the thieves chose to drive them back to Lantan. The grand old man of the family a priest of Gond (the grand uncle of Zamtap’s father, who died of a heart attack shortly after Gond’s departure) determined via divination that the shadow thieves were in charge of the group demanding “protection”, a new concept to the foreign craftsmen and women. Fortunately the thieves didn’t fix the doors shut but felt they had made their point to the other upstanding businesses. In the year of Shadows when he was 16 and coming up to chose his path in life, Gond came to live in the temple for a while. The presence of his god fired the young man to pursue the priesthood. He was accepted into the priesthood after the deity was restored to the heavens. He was allowed to study the scriptures of Gond and train him in craftsmanship at the High Holy Crafthouse of inspiration in memory of his great-grand-uncle. There he met many Techsmiths, and their Gondsmen. This became his goal to gain enough knowledge and experience to become one of these Techsmiths. He tends to have a delight for one of the wonder bringers gifts – smoke powder and would like to create it but hasn’t had the alchemical training to enable this. He carries a pistol which he relies on the gifts of Gond to use. Eventually earlier this year he was deemed to be good enough to be a traveling priest of Gond to gather knowledge wherever it lies, uncovering it by experimentation if necessary, but his brief is a watching and listening one. The balanced nature of the priesthood of Gond (as magic and technology are merely two ways to get things done), means he has been trained to keep on his feet mentally, and use both with equal ease. He has also been trained to use a hammer for more than metal working, and to use the defensive equipment that may come his way. In the quiet of Ches, he left the island on a galleon, on this he was asked to heal one of the mercenaries on board. While talking with Zamtap the soldier of fortune suggested that if Zamtap wanted to travel he may as well be paid for it, thus he should get a job as a guard. After seeing how his funds were disappearing he asked if the man could pass a recommendation to potential employers. The mercenary duly passed on the recommendation, and Zamtap was hired in Calimport and due to the nature of being a caravan guard he has traveled but so far but only on the trade way, and only with small caravans. He has not the experience and reputation yet to get the bigger cross continent protection jobs and would like to see Tantras where two gods destroyed each other, and he has started to hear things about survivors of ancient Netheril being back with a flying city. In Athkatla, Zamtap signed on with 5 others as extra protection for a caravan belonging to guild merchants. They had their own guards but some rumor had them worried. [/QUOTE]
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