Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Story Hour
Rise Of The Snakemen [Forgotten Realms]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Brakkart" data-source="post: 1952741" data-attributes="member: 19617"><p><strong>DM's Log of Session Fourteen</strong></p><p></p><p>Figuring that silence was the better part of valour (or at least his best chance at staying live) Gylippus played dead, and amazingly it worked, Alarmed at the prospect of more adventurer types being righht behind the one who had fallen into the pot, and concerned for the wellbeing of his own genius, Esau fled the room, shouting at the oriental man (who he referred to as Shan) to follow him, and for the Megalomen to kill the intruders. One lumbered to the edge of the pot and gazed down at Gylippus, who duly held his breath and lay still, confusing the lumbering thing, which loped off with its fellows towards where the others were battling the Histachii.</p><p></p><p>Jabodiah was joined by Ki and the pair between them grunted and strained to try and move the portcullis, but to no avil, all the while suffering as the Histachii attacked them through the bars, raking them with their claws. Aeron summoned bees with a wand, to harry the snakemen but to little effect, and Zamtap did his best to patch up the wounds suffered by the dwarf with his healing wand, but he decided he must have bought a defective one, as each used spell had so little effect. It was then that Thols and Elena arrived, sliding down the rope to join their fellows in the cellar, and the constant delay in getting to help Gylippus (and the attacks from the Histachii) caused Jebodiah to lose his temper, draw Stormcleaver and annihilate the gate in a fierce blow, the axe chopping through the iron grille and freeing the group to surge forwards and press their advantage of numbers.</p><p></p><p>Even as the group broke through though and started driving back the Histachii, so the Megalomen pulled themselves up the water chute and launched into the fray with their great clubs, smashing into Jebodiah and Elena. Aeron summoned another bee to slow a third Megaloman down and then resorted to a favourite spell, dropping a couple of electric loops on the hapless brutes, stunning one and injuring the others. Whilst large and vicious, the Megalomen were horribly outnumbered and outclassed and were swiftly dealt with by the group.</p><p></p><p>A search of their bodies yielded no valuables to Zamtap's digust, and whilst he was doing that, the rest strung a rope together, tying it to the capstan in the room they were in and they used that to walk down the water chute without sliding, and managed to get Gylippus out of the pot and heal him up. Continuing through the cellars, the party headed down a corridor and were almost through it without incident when Thols and Jebodiah at the front triggered a tripwire, and the front four party members were showered in a fussilade of darts. Elena at the very back of the party just grinned.</p><p></p><p>The party found themselves in a large keg cellar, filled withg many barrels and casks, and two enormous barrels on a tilter system which Elena activated by climbing on top of the one with a hatch in the top of it, causing it to sink and the other to rise. The group groaned as they head liquid pour from the higher barrel into the lower, and not just any liquid, acidic poison! A search of the room yielded nothing, except a pulley system that was missing chains. Realising that the chains they need were likely in the cellar across the other side of the house, several of the party went to fetch some.</p><p></p><p> As they were doing that Elena explored the side tunnel; the Histachii had emerged from, finding a dead end with a ladder in it. She shrugged and headed up... and up... and up some more until she found herself at the end of the ladder, in pitch blackness, clearly far above ground level by how many steps up she had taken to get there. Finding nothing, and thoroughly confused as to why anyone would build such a tall ladder only for it to lead nowhere, she headed back and rejoined the others.</p><p></p><p>Gylippus was easily able to find which chain the pulley needed, though the others insisted on helping anyway, and brought along several other chains, just in case they were needed. With the pulley fixed, they were able to lift the now very heavy barrel filled with acid and listened as it drained back into the other barrel without a hatch. With the barrel raised, they looked inside to see a hidden doorway and a tunnel beyond it. Heading down the tunnel, which weaved a bit, the group walked right into a lightning trap, it electrocuting more than half the group and causing them to pull back.</p><p></p><p>Not to be put off by a little shock, Thols and Elena charged down the corridor, getting another zapping and carried straight on past the trap and further into the cellars, following a long twisting tunnel. The rest of the group waited as Gylippus searched to find what activated the tra, intending to disarm it. Heading on along the corridor, and leaving the others far behind, the paladin and the pirate came upon an underground garden lit by sunlight pouring through a crack in the ceiling, and two men amidst the greenery and pillars, one clearly dead from a gushing head wound, the other babbling on about how he made himself... at least that is what Elena saw, Thols however, saw a laboratory out of his owrst nightmares, with dissecting tables smeared in blood, six huge glass tubes in which floated gestating Megalomen, and tubes, vials and other equipment everywhere. The same two men were there though, and he shot the clearly mad one, it looking at them, and they looking at Esau Enoch as he drew a scimitar, the blade glowing black, and launched himself at them.</p><p></p><p>The others were still waiting for Gylippus to dismantle the trap and grew impatient, ordering the rogue to pull back as they copied Elena and Thols tactic, heading onwards to catch up with the front runners of the group. Gylippus decided to have another go at disarming the trap and neatly did just that, strolling on afterwards, in no particular hurry to catch up. In the lab/garden, the battle was fierce, as the unholy scimitar wielded by the snakeman dealt grevious wounds to Thols and Elena, quickly eviscerating the paladin and dropping him and then doing a similarly brutal job on the lady pirate, even as Ki and Jebodiah arrived. The dwarf charged forwards, as Ki made an attempt to save Thols' life with a potion, putting himself in harms way to do so. While Jebodiah was not terribly effective, he distracted Esau long enough for Elena to pull herself back to her feet and run him through, she then collapsing again next to the Yuan-ti from the strain of her heroic last ditch attempt.</p><p></p><p>Aeron and Zamtap meanwhile had been close on the heels of the dwarf and monk, but Zamtap spotted a tunnel that was cloaked in illusion along the way. Pointing this out to Aeron the pair agreed that their comrades were more important and rushed on, but made sure to note just where the hidden tunnel was. They headed into the central room, both of them seeing the garden instead of the truth, as had Ki and Jebodiah before them.</p><p></p><p><strong><u>DM's Notes:</u></strong></p><p></p><p>I really enjoyed this session, was a good mix of combat, puzzle solving and traps (I like traps). All in all a pretty good return to the campaign after more than a month's hiatus. I didn't even get any aggro over having cancelled the last session (though the white chocolate choc ices I bribed the group with might have something to do with that!). Though the main villain of this chapter is down, Wolfhill House still has quite a few susrprises left in store for the Party With No Name, as they'll find out next week!</p><p></p><p>I was disapointed that Mark/Noob didn't show up, as him missing the past few sessions was down to working the late friday shift in the run up to xmas. With that done, I was hoping he would be back at the table. Will have to ask now whether he will be able to continue with the campaign.</p></blockquote><p></p>
[QUOTE="Brakkart, post: 1952741, member: 19617"] [b]DM's Log of Session Fourteen[/b] Figuring that silence was the better part of valour (or at least his best chance at staying live) Gylippus played dead, and amazingly it worked, Alarmed at the prospect of more adventurer types being righht behind the one who had fallen into the pot, and concerned for the wellbeing of his own genius, Esau fled the room, shouting at the oriental man (who he referred to as Shan) to follow him, and for the Megalomen to kill the intruders. One lumbered to the edge of the pot and gazed down at Gylippus, who duly held his breath and lay still, confusing the lumbering thing, which loped off with its fellows towards where the others were battling the Histachii. Jabodiah was joined by Ki and the pair between them grunted and strained to try and move the portcullis, but to no avil, all the while suffering as the Histachii attacked them through the bars, raking them with their claws. Aeron summoned bees with a wand, to harry the snakemen but to little effect, and Zamtap did his best to patch up the wounds suffered by the dwarf with his healing wand, but he decided he must have bought a defective one, as each used spell had so little effect. It was then that Thols and Elena arrived, sliding down the rope to join their fellows in the cellar, and the constant delay in getting to help Gylippus (and the attacks from the Histachii) caused Jebodiah to lose his temper, draw Stormcleaver and annihilate the gate in a fierce blow, the axe chopping through the iron grille and freeing the group to surge forwards and press their advantage of numbers. Even as the group broke through though and started driving back the Histachii, so the Megalomen pulled themselves up the water chute and launched into the fray with their great clubs, smashing into Jebodiah and Elena. Aeron summoned another bee to slow a third Megaloman down and then resorted to a favourite spell, dropping a couple of electric loops on the hapless brutes, stunning one and injuring the others. Whilst large and vicious, the Megalomen were horribly outnumbered and outclassed and were swiftly dealt with by the group. A search of their bodies yielded no valuables to Zamtap's digust, and whilst he was doing that, the rest strung a rope together, tying it to the capstan in the room they were in and they used that to walk down the water chute without sliding, and managed to get Gylippus out of the pot and heal him up. Continuing through the cellars, the party headed down a corridor and were almost through it without incident when Thols and Jebodiah at the front triggered a tripwire, and the front four party members were showered in a fussilade of darts. Elena at the very back of the party just grinned. The party found themselves in a large keg cellar, filled withg many barrels and casks, and two enormous barrels on a tilter system which Elena activated by climbing on top of the one with a hatch in the top of it, causing it to sink and the other to rise. The group groaned as they head liquid pour from the higher barrel into the lower, and not just any liquid, acidic poison! A search of the room yielded nothing, except a pulley system that was missing chains. Realising that the chains they need were likely in the cellar across the other side of the house, several of the party went to fetch some. As they were doing that Elena explored the side tunnel; the Histachii had emerged from, finding a dead end with a ladder in it. She shrugged and headed up... and up... and up some more until she found herself at the end of the ladder, in pitch blackness, clearly far above ground level by how many steps up she had taken to get there. Finding nothing, and thoroughly confused as to why anyone would build such a tall ladder only for it to lead nowhere, she headed back and rejoined the others. Gylippus was easily able to find which chain the pulley needed, though the others insisted on helping anyway, and brought along several other chains, just in case they were needed. With the pulley fixed, they were able to lift the now very heavy barrel filled with acid and listened as it drained back into the other barrel without a hatch. With the barrel raised, they looked inside to see a hidden doorway and a tunnel beyond it. Heading down the tunnel, which weaved a bit, the group walked right into a lightning trap, it electrocuting more than half the group and causing them to pull back. Not to be put off by a little shock, Thols and Elena charged down the corridor, getting another zapping and carried straight on past the trap and further into the cellars, following a long twisting tunnel. The rest of the group waited as Gylippus searched to find what activated the tra, intending to disarm it. Heading on along the corridor, and leaving the others far behind, the paladin and the pirate came upon an underground garden lit by sunlight pouring through a crack in the ceiling, and two men amidst the greenery and pillars, one clearly dead from a gushing head wound, the other babbling on about how he made himself... at least that is what Elena saw, Thols however, saw a laboratory out of his owrst nightmares, with dissecting tables smeared in blood, six huge glass tubes in which floated gestating Megalomen, and tubes, vials and other equipment everywhere. The same two men were there though, and he shot the clearly mad one, it looking at them, and they looking at Esau Enoch as he drew a scimitar, the blade glowing black, and launched himself at them. The others were still waiting for Gylippus to dismantle the trap and grew impatient, ordering the rogue to pull back as they copied Elena and Thols tactic, heading onwards to catch up with the front runners of the group. Gylippus decided to have another go at disarming the trap and neatly did just that, strolling on afterwards, in no particular hurry to catch up. In the lab/garden, the battle was fierce, as the unholy scimitar wielded by the snakeman dealt grevious wounds to Thols and Elena, quickly eviscerating the paladin and dropping him and then doing a similarly brutal job on the lady pirate, even as Ki and Jebodiah arrived. The dwarf charged forwards, as Ki made an attempt to save Thols' life with a potion, putting himself in harms way to do so. While Jebodiah was not terribly effective, he distracted Esau long enough for Elena to pull herself back to her feet and run him through, she then collapsing again next to the Yuan-ti from the strain of her heroic last ditch attempt. Aeron and Zamtap meanwhile had been close on the heels of the dwarf and monk, but Zamtap spotted a tunnel that was cloaked in illusion along the way. Pointing this out to Aeron the pair agreed that their comrades were more important and rushed on, but made sure to note just where the hidden tunnel was. They headed into the central room, both of them seeing the garden instead of the truth, as had Ki and Jebodiah before them. [B][U]DM's Notes:[/U][/B] I really enjoyed this session, was a good mix of combat, puzzle solving and traps (I like traps). All in all a pretty good return to the campaign after more than a month's hiatus. I didn't even get any aggro over having cancelled the last session (though the white chocolate choc ices I bribed the group with might have something to do with that!). Though the main villain of this chapter is down, Wolfhill House still has quite a few susrprises left in store for the Party With No Name, as they'll find out next week! I was disapointed that Mark/Noob didn't show up, as him missing the past few sessions was down to working the late friday shift in the run up to xmas. With that done, I was hoping he would be back at the table. Will have to ask now whether he will be able to continue with the campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Rise Of The Snakemen [Forgotten Realms]
Top