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Rise of Tiamat - Intro
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<blockquote data-quote="Envisioner" data-source="post: 7939012" data-attributes="member: 6749263"><p>[ooc]With that roll, Ashur is aware there are no fey, celestial, undead or fiendish presences in the area. There is <em>something</em>, but making sense of what it is is difficult, and you're not certain if it actually is a creature, or just a presence indicating one that used to be here, akin to the reptilian stench that lingers in a dragon's lair for weeks after the creature is slain and its carcass hauled away. The palpable disruption in the local harmony of the elements is not akin to that you'd experience around a major Aberration against the natural order - you know how to spot an Eye Tyrant or a Slaver Fish right off the bat, these are akin to tangible wounds in the "flesh" of the world, whereas this can better be equated to a minor rash with no apparent cause.</p><p></p><p>And congratulations, I've just decided to invent a new class feature or feat or something, which you will get for free in addition to your regular Ranger abilities, whenever I get around to figuring out exactly how I want it to work. Eventually I'll get it written up and maybe publish it on DM's Guild or something, but Ashur will have it before anyone else, and not have to give anything up to get it.[/ooc]</p><p></p><p>Ashur vanishes effortlessly into the low scrub that runs along the ridgeline down toward the pond; he can't get all the way there without emerging into the open, but he should be able to work his way close enough for a good look, and displays a preternatural skill to move through the tangled bushes without so much as rustling a leaf.</p><p></p><p>Bannor meanwhile manages to immediately step on a branch which bends under his weight with a loud creak, then promptly springs back up and whacks him in the butt as soon as he gets off it.</p></blockquote><p></p>
[QUOTE="Envisioner, post: 7939012, member: 6749263"] [ooc]With that roll, Ashur is aware there are no fey, celestial, undead or fiendish presences in the area. There is [I]something[/I], but making sense of what it is is difficult, and you're not certain if it actually is a creature, or just a presence indicating one that used to be here, akin to the reptilian stench that lingers in a dragon's lair for weeks after the creature is slain and its carcass hauled away. The palpable disruption in the local harmony of the elements is not akin to that you'd experience around a major Aberration against the natural order - you know how to spot an Eye Tyrant or a Slaver Fish right off the bat, these are akin to tangible wounds in the "flesh" of the world, whereas this can better be equated to a minor rash with no apparent cause. And congratulations, I've just decided to invent a new class feature or feat or something, which you will get for free in addition to your regular Ranger abilities, whenever I get around to figuring out exactly how I want it to work. Eventually I'll get it written up and maybe publish it on DM's Guild or something, but Ashur will have it before anyone else, and not have to give anything up to get it.[/ooc] Ashur vanishes effortlessly into the low scrub that runs along the ridgeline down toward the pond; he can't get all the way there without emerging into the open, but he should be able to work his way close enough for a good look, and displays a preternatural skill to move through the tangled bushes without so much as rustling a leaf. Bannor meanwhile manages to immediately step on a branch which bends under his weight with a loud creak, then promptly springs back up and whacks him in the butt as soon as he gets off it. [/QUOTE]
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