Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Rise of Tiamat - Intro
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Envisioner" data-source="post: 7942342" data-attributes="member: 6749263"><p>[ooc]I'm aware what the rules say about a monk making unarmed strikes. I'm also aware that the rules say nothing about what happens when the monk makes a completely unnecessary Acrobatics roll because he wants to stunt-jump over the monster, and then fails that roll. (He had inspiration, he could have succeeded if it was that important to him.) They also say nothing about what's involved in hanging onto a monster's back so that it doesn't throw you on the ground; my ruling is that he can do this at the cost of one of his attacks, which is a better deal than if he fell prone and had disadvantage on all four attacks.[/ooc]</p><p></p><p>Ana's arrow doesn't even merit a flinch from the creature; it draws a trickle of blood but that's all. Ashur, however, makes a decent impact on the beast, scoring two deep furrows into the chimera's hide, and then causing a small jet of blood to fountain out of the intersection point, as the action of the monster's own muscles tears its wound a little deeper.</p><p></p><p>[ooc]The chimera is down 55 HP thus far.[/ooc]</p><p></p><p>Having barely noticed Ana's attack, and currently unable to get at Ashur, the Chimera orients entirely on Ashur with its attacks, rearing up part-way and then raking down with its mighty forepaws. The ranger's quick reflexes carry him largely clear of the blow; <a href="http://roll.coyotecode.net/lookup.php?rollid=235550" target="_blank">his armor squeals as the claws scratch across it</a>, but he remains unharmed. </p><p></p><p>However, as he's dodging the more obvious attack, the hunter's peripheral vision falters for a single crucial second, and the flexible neck of his asymmetrical foe <a href="http://www.coyotecode.net/lookup.php?rollid=235551" target="_blank">seizes the opportunity</a>. The dragon head darts past his left ear and behind him; teeth halfway between a serpent's and a shark's fasten themselves into his right shoulder, <a href="http://roll.coyotecode.net/lookup.php?rollid=235552" target="_blank">cruelly tearing away a fist-sized chunk of his flesh</a>, which the beast greedily swallows.</p><p></p><p>[ooc]Back to you guys, starting with Bannor.[/ooc]</p></blockquote><p></p>
[QUOTE="Envisioner, post: 7942342, member: 6749263"] [ooc]I'm aware what the rules say about a monk making unarmed strikes. I'm also aware that the rules say nothing about what happens when the monk makes a completely unnecessary Acrobatics roll because he wants to stunt-jump over the monster, and then fails that roll. (He had inspiration, he could have succeeded if it was that important to him.) They also say nothing about what's involved in hanging onto a monster's back so that it doesn't throw you on the ground; my ruling is that he can do this at the cost of one of his attacks, which is a better deal than if he fell prone and had disadvantage on all four attacks.[/ooc] Ana's arrow doesn't even merit a flinch from the creature; it draws a trickle of blood but that's all. Ashur, however, makes a decent impact on the beast, scoring two deep furrows into the chimera's hide, and then causing a small jet of blood to fountain out of the intersection point, as the action of the monster's own muscles tears its wound a little deeper. [ooc]The chimera is down 55 HP thus far.[/ooc] Having barely noticed Ana's attack, and currently unable to get at Ashur, the Chimera orients entirely on Ashur with its attacks, rearing up part-way and then raking down with its mighty forepaws. The ranger's quick reflexes carry him largely clear of the blow; [URL='http://roll.coyotecode.net/lookup.php?rollid=235550']his armor squeals as the claws scratch across it[/URL], but he remains unharmed. However, as he's dodging the more obvious attack, the hunter's peripheral vision falters for a single crucial second, and the flexible neck of his asymmetrical foe [URL='http://www.coyotecode.net/lookup.php?rollid=235551']seizes the opportunity[/URL]. The dragon head darts past his left ear and behind him; teeth halfway between a serpent's and a shark's fasten themselves into his right shoulder, [URL='http://roll.coyotecode.net/lookup.php?rollid=235552']cruelly tearing away a fist-sized chunk of his flesh[/URL], which the beast greedily swallows. [ooc]Back to you guys, starting with Bannor.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Rise of Tiamat - Intro
Top