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<blockquote data-quote="Envisioner" data-source="post: 7943029" data-attributes="member: 6749263"><p>[ooc]</p><p></p><p>Ah, I see what happened. I did warn you that I find it hard to read those rolls when they're all jumbled together; in this case, I mistook your damage totals for being your to-hit numbers.</p><p>[/ooc]</p><p></p><p>Between the efforts of Bannor, Ashur and Annaliese, the Chimera doesn't stand a chance. Before it can so much as burp sulphurously, it bleeds out from several deep puncture wounds, its innards having already been pulverized by blunt force trauma. The creature's maimed body lies broken at the party's feet, only a yard or two from the spot where it was chained for however long, since the smith of the peculiarly engraved mantle and chain bound it here. Perhaps you could find out who erected that sign, and they could tell you of how this happened. One clue presents itself; as you examine the corpse, you get a look at the underside of the collar, and find that among the red-enameled mystical runes, there are two easily-recognizable Thoross letters (the alphabet of the Common Tongue).</p><p></p><p>[ooc]Again, don't count on me continuing to include Thoross in the game forever, as it's detailed in Sword Coast Adventurer's Guide and not in the corebooks. But since I do still have SCAG, I'll describe the two letters: the first looks like the Euro symbol (a capital E in a rounded style like a C), but with a longer and slightly curving middle line, while the second is a 7 with another 7 rotated 180% degrees right next to it, so that together they form something resembling a Z. Not that any of the letters I just named represent the meaning of these characters in Thoross, of course; that would be far too easy. Instead, they are the letters N.H.[/ooc]</p><p></p><p>With her interest in magical lore, Analiese is the first to look up from the defeated enemy and scan the area for signs of its lair. Though you don't manage to find where it sleeps, you do come upon a small cache of valuables that the dragon-like beast hoarded from a few of its kills; it mostly preyed upon livestock, but apparently at least one adventurer succumbed during its rampage, however long this lasted. (Bannor might well have been the second one, if he were alone; he would have been hard-pressed to survive one or two blasts of dragonfire right in his face, especially if the creature managed to pin him beneath its claws first.) In the pile of bones and dry grass that's nearly concealed beneath the lee of the cliff, she finds 20 loose gold pieces and a pouch containing several hundred coppers, as well as a potion, a scroll, and a divining rod. The latter is easily recognizable to Ana as a Wand of Secrets, an extremely common and prosaic magic item, used to detect traps and hidden passages. The other two items will need to be identified, although a glance at the symbols used on the scroll suggests that it's some form of druidic magic, probably usable by Ashur, but also likely to be a Ritual which she could study and learn.</p></blockquote><p></p>
[QUOTE="Envisioner, post: 7943029, member: 6749263"] [ooc] Ah, I see what happened. I did warn you that I find it hard to read those rolls when they're all jumbled together; in this case, I mistook your damage totals for being your to-hit numbers. [/ooc] Between the efforts of Bannor, Ashur and Annaliese, the Chimera doesn't stand a chance. Before it can so much as burp sulphurously, it bleeds out from several deep puncture wounds, its innards having already been pulverized by blunt force trauma. The creature's maimed body lies broken at the party's feet, only a yard or two from the spot where it was chained for however long, since the smith of the peculiarly engraved mantle and chain bound it here. Perhaps you could find out who erected that sign, and they could tell you of how this happened. One clue presents itself; as you examine the corpse, you get a look at the underside of the collar, and find that among the red-enameled mystical runes, there are two easily-recognizable Thoross letters (the alphabet of the Common Tongue). [ooc]Again, don't count on me continuing to include Thoross in the game forever, as it's detailed in Sword Coast Adventurer's Guide and not in the corebooks. But since I do still have SCAG, I'll describe the two letters: the first looks like the Euro symbol (a capital E in a rounded style like a C), but with a longer and slightly curving middle line, while the second is a 7 with another 7 rotated 180% degrees right next to it, so that together they form something resembling a Z. Not that any of the letters I just named represent the meaning of these characters in Thoross, of course; that would be far too easy. Instead, they are the letters N.H.[/ooc] With her interest in magical lore, Analiese is the first to look up from the defeated enemy and scan the area for signs of its lair. Though you don't manage to find where it sleeps, you do come upon a small cache of valuables that the dragon-like beast hoarded from a few of its kills; it mostly preyed upon livestock, but apparently at least one adventurer succumbed during its rampage, however long this lasted. (Bannor might well have been the second one, if he were alone; he would have been hard-pressed to survive one or two blasts of dragonfire right in his face, especially if the creature managed to pin him beneath its claws first.) In the pile of bones and dry grass that's nearly concealed beneath the lee of the cliff, she finds 20 loose gold pieces and a pouch containing several hundred coppers, as well as a potion, a scroll, and a divining rod. The latter is easily recognizable to Ana as a Wand of Secrets, an extremely common and prosaic magic item, used to detect traps and hidden passages. The other two items will need to be identified, although a glance at the symbols used on the scroll suggests that it's some form of druidic magic, probably usable by Ashur, but also likely to be a Ritual which she could study and learn. [/QUOTE]
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