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Rise of Tiamat - looking for input on our next session [spoilery]
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<blockquote data-quote="werecorpse" data-source="post: 6954358" data-attributes="member: 55491"><p>I think your ideas are good and you should probably go with them. here are a couple more based on the NPC no longer being needed as a mechanical crutch (healer) and is now useful as a storytelling tool - following the premise "If you can't be a good example be a horrible warning."</p><p></p><p>the good cleric either</p><p>1. Cracks due to the darkness of murdering the crew, goes maniacally evil switching to a death cleric (maybe Tiamat?) steals something and runs off to join the dragon cult - or maybe he always was a double agent? </p><p>2. During the next battle is stripped of his powers mid battle for major alignment violation -he may die horribly and when he does die his soul is obviously (to the party) rejected by Torm ("you are no true hero") and banished to purgatory or hell. if he survives he realises that in the battle against evil he has lost his way and must now return to his home temple to seek atonement.</p><p></p><p>The yeti </p><p>1. If they end up near a good town the yeti decide to go secretly hunting and bring back a bunch of dead citizens for the larder - provoking an attack by the forces of good</p><p>2. Have an internal yeti election where they essentially form into two factions that hate each other and the party has to choose which one they will keep and what to do with the other - otherwise the crew will just keep shiving each other until they are down to a manageable number.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 6954358, member: 55491"] I think your ideas are good and you should probably go with them. here are a couple more based on the NPC no longer being needed as a mechanical crutch (healer) and is now useful as a storytelling tool - following the premise "If you can't be a good example be a horrible warning." the good cleric either 1. Cracks due to the darkness of murdering the crew, goes maniacally evil switching to a death cleric (maybe Tiamat?) steals something and runs off to join the dragon cult - or maybe he always was a double agent? 2. During the next battle is stripped of his powers mid battle for major alignment violation -he may die horribly and when he does die his soul is obviously (to the party) rejected by Torm ("you are no true hero") and banished to purgatory or hell. if he survives he realises that in the battle against evil he has lost his way and must now return to his home temple to seek atonement. The yeti 1. If they end up near a good town the yeti decide to go secretly hunting and bring back a bunch of dead citizens for the larder - provoking an attack by the forces of good 2. Have an internal yeti election where they essentially form into two factions that hate each other and the party has to choose which one they will keep and what to do with the other - otherwise the crew will just keep shiving each other until they are down to a manageable number. [/QUOTE]
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Rise of Tiamat - looking for input on our next session [spoilery]
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