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Risky plot device, advice appreciated!
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<blockquote data-quote="Meridius" data-source="post: 5349047" data-attributes="member: 84798"><p>Hmm, you gave some inspiration for the dragon summoning. Perhaps it’s an idea to have the dragon tell the players that if that tattoo would ‘send off a specific signal’ (“you’ll know when it sends that signal, trust me”), it would be wise to cast a certain spell into the tattoo (preferably done by someone other than the tattoo bearer, so that it becomes a party-decision, and not a single person-decision), so the summoning will happen. However, the Dragons won’t TELL them it’ll summon one of them. I agree that this will probably work way better than auto-summoning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p> On the dragon powers; we’re talking a six-PC party, and the campaign is rather high powered (due to my ridiculously dice-lucky players), on top of that, I’m a relatively inexperienced DM, so I’d like to give them something useful, without actually enhancing their power too much, I don’t want to make encounter creation any harder for me. The party is already way more powerful than what the DMG and MM are written for. </p><p></p><p> Thank you for your thoughts on this! I really appreciate it! (And of course, I'm still open to other ideas and thoughts on this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="Meridius, post: 5349047, member: 84798"] Hmm, you gave some inspiration for the dragon summoning. Perhaps it’s an idea to have the dragon tell the players that if that tattoo would ‘send off a specific signal’ (“you’ll know when it sends that signal, trust me”), it would be wise to cast a certain spell into the tattoo (preferably done by someone other than the tattoo bearer, so that it becomes a party-decision, and not a single person-decision), so the summoning will happen. However, the Dragons won’t TELL them it’ll summon one of them. I agree that this will probably work way better than auto-summoning. :D On the dragon powers; we’re talking a six-PC party, and the campaign is rather high powered (due to my ridiculously dice-lucky players), on top of that, I’m a relatively inexperienced DM, so I’d like to give them something useful, without actually enhancing their power too much, I don’t want to make encounter creation any harder for me. The party is already way more powerful than what the DMG and MM are written for. Thank you for your thoughts on this! I really appreciate it! (And of course, I'm still open to other ideas and thoughts on this :)) [/QUOTE]
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