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Rite Publishing’s Monster Template Unleashes a Legendary Villain for D&D 5th Edition!
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<blockquote data-quote="pming" data-source="post: 7659702" data-attributes="member: 45197"><p>Hiya!</p><p></p><p> I guess I'm also in the "<em>But 5e doesn't actually need 'templates'.</em>" I read the review/description and the core thing I came away with is that it's apparently a pretty PDF.</p><p></p><p> I also am 100% against trying to add "Feats" to monsters. Feats <strong><em>ARE OPTIONAL</em></strong> in the core game. They should remain optional. If I was to buy and use this product, I'd be ignoring anything Feat related because I don't use them (well, technically we are using them...but we don't really like them and will definitely drop them for our next campaign/characters). If this "template" falls apart by me dropping an optional rule (re: feats), then the product fails at being useful to me.</p><p></p><p> Honestly, as [MENTION=6780066]Cernor[/MENTION] said... just use Knight, make him undead, add a few HP, give him some spooky sounding special ability ("Hellfire; he can wreath his sword in Hellfire, making it count as a magic weapon that does an additional 1d6 (3) fire damage. This damage can not breach Protection From Evil"). BLAMMO! Done. You now have a headless horseman. Want it to be an orc on a warg? Ummm....ok...substitute knight with Orc and have him riding a warg. </p><p></p><p>I've said it a bajillion times before...making up stuff isn't rocket science. If you're playing an RPG one would assume you have an imagination. Use it. Don't be a slave to "BUY IT! BUY IT NOW!" fervour that 3.x/PF/4e had/has.</p><p></p><p>I don't mean to poo-poo the writer, but 5e is still a newborn. People are still getting used to it. I don't want the 5e community to slip back into the old way of thinking that the only way to get something new into their game is to pay someone else to write it for them. To me, one of the KEY things about 5e is it's blatant encouragement of the DM and players to create stuff themselves as opposed to going off to the store to buy something. IMHO, a 5e product <strong>must</strong> be of the <em>quality</em> variety. And by quality I'm talking actual, useful, reusable for the next thirty years, type of quality...not "Look at the pretty fonts and nice background we used!" type of quality. Give me black and white, two column, simple layout any (and every) day of the week. When I pay money for an RPG product, I want to know that most of my money was going into the writing, editing, and play testing... not artwork and full-color high-gloss pages.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7659702, member: 45197"] Hiya! I guess I'm also in the "[I]But 5e doesn't actually need 'templates'.[/I]" I read the review/description and the core thing I came away with is that it's apparently a pretty PDF. I also am 100% against trying to add "Feats" to monsters. Feats [B][I]ARE OPTIONAL[/I][/B] in the core game. They should remain optional. If I was to buy and use this product, I'd be ignoring anything Feat related because I don't use them (well, technically we are using them...but we don't really like them and will definitely drop them for our next campaign/characters). If this "template" falls apart by me dropping an optional rule (re: feats), then the product fails at being useful to me. Honestly, as [MENTION=6780066]Cernor[/MENTION] said... just use Knight, make him undead, add a few HP, give him some spooky sounding special ability ("Hellfire; he can wreath his sword in Hellfire, making it count as a magic weapon that does an additional 1d6 (3) fire damage. This damage can not breach Protection From Evil"). BLAMMO! Done. You now have a headless horseman. Want it to be an orc on a warg? Ummm....ok...substitute knight with Orc and have him riding a warg. I've said it a bajillion times before...making up stuff isn't rocket science. If you're playing an RPG one would assume you have an imagination. Use it. Don't be a slave to "BUY IT! BUY IT NOW!" fervour that 3.x/PF/4e had/has. I don't mean to poo-poo the writer, but 5e is still a newborn. People are still getting used to it. I don't want the 5e community to slip back into the old way of thinking that the only way to get something new into their game is to pay someone else to write it for them. To me, one of the KEY things about 5e is it's blatant encouragement of the DM and players to create stuff themselves as opposed to going off to the store to buy something. IMHO, a 5e product [B]must[/B] be of the [I]quality[/I] variety. And by quality I'm talking actual, useful, reusable for the next thirty years, type of quality...not "Look at the pretty fonts and nice background we used!" type of quality. Give me black and white, two column, simple layout any (and every) day of the week. When I pay money for an RPG product, I want to know that most of my money was going into the writing, editing, and play testing... not artwork and full-color high-gloss pages. ^_^ Paul L. Ming [/QUOTE]
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Rite Publishing’s Monster Template Unleashes a Legendary Villain for D&D 5th Edition!
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