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*Pathfinder & Starfinder
Ritual Casting: thinking of giving for free
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<blockquote data-quote="Nightson" data-source="post: 5467673" data-attributes="member: 61515"><p>I implemented this in my game and I really liked the effect it produced, rituals seemed more natural and were used more. Ritual Caster got changed for anybody who had it already or wanted to get it into:</p><p></p><p>Ritual Caster:</p><p>Prereq: Arcana, Religion or Nature trained.</p><p>You can learn and cast rituals of up to your level plus three.</p><p>You receive a +3 bonus on ritual skill checks.</p><p>Component cost of rituals decreased by ten percent.</p><p>You may cast one ritual of your level minus three once per day without paying the component cost, if a focus or healing surge is required then it still is required. Brew Potion, Make Whole, Fool's Gold, Enchant Magic Item, Raise Dead, and Create Teleportation Circle are all exempt from this. (This list is old an probably needs to be updated)</p></blockquote><p></p>
[QUOTE="Nightson, post: 5467673, member: 61515"] I implemented this in my game and I really liked the effect it produced, rituals seemed more natural and were used more. Ritual Caster got changed for anybody who had it already or wanted to get it into: Ritual Caster: Prereq: Arcana, Religion or Nature trained. You can learn and cast rituals of up to your level plus three. You receive a +3 bonus on ritual skill checks. Component cost of rituals decreased by ten percent. You may cast one ritual of your level minus three once per day without paying the component cost, if a focus or healing surge is required then it still is required. Brew Potion, Make Whole, Fool's Gold, Enchant Magic Item, Raise Dead, and Create Teleportation Circle are all exempt from this. (This list is old an probably needs to be updated) [/QUOTE]
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Ritual Casting: thinking of giving for free
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