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*Dungeons & Dragons
Ritual components?
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<blockquote data-quote="MechaPilot" data-source="post: 7191116" data-attributes="member: 82779"><p>Probably the first thing to consider when thinking about ritual components (or magical components in general) is associations. Magic and mystical beliefs often involve sympathetic and antipathetic associations.</p><p></p><p>You mention the deity is supposed to be some kind of angel of destruction, probably from the upper planes. Sympathetic elements would include ingredients related to angels, the upper planes, and remnants of destruction (such as volcanic ash taken from Pompeii). Antipathetic elements would include ingredients related to fiends, the lower planes, and the creation or regeneration of life (such as menstrual blood or afterbirth).</p><p></p><p>You mention the point of the ritual is to seal the deity away. Sympathetic elements would include chains, locks, glues, and metal bars. Antipathetic elements would include keys, broken locks, and broken chains.</p><p></p><p>Sealing a deity away could also be seen to involve putting the deity to sleep so it can't find a way out on its own. Because of our modern associations of sleep with the sandman, sand is a good sympathetic element. Because sleep can be seen as a minor death at the end of each day, a coffin could also apply.</p><p></p><p>Naturally, you'd want to make those ingredients more impressive sounding since they're meant to seal a deity away. You could achieve this by combining some elements. For example, sand from a celestial shore, a feather from a pregnant angel, chains of infernal iron, etc.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 7191116, member: 82779"] Probably the first thing to consider when thinking about ritual components (or magical components in general) is associations. Magic and mystical beliefs often involve sympathetic and antipathetic associations. You mention the deity is supposed to be some kind of angel of destruction, probably from the upper planes. Sympathetic elements would include ingredients related to angels, the upper planes, and remnants of destruction (such as volcanic ash taken from Pompeii). Antipathetic elements would include ingredients related to fiends, the lower planes, and the creation or regeneration of life (such as menstrual blood or afterbirth). You mention the point of the ritual is to seal the deity away. Sympathetic elements would include chains, locks, glues, and metal bars. Antipathetic elements would include keys, broken locks, and broken chains. Sealing a deity away could also be seen to involve putting the deity to sleep so it can't find a way out on its own. Because of our modern associations of sleep with the sandman, sand is a good sympathetic element. Because sleep can be seen as a minor death at the end of each day, a coffin could also apply. Naturally, you'd want to make those ingredients more impressive sounding since they're meant to seal a deity away. You could achieve this by combining some elements. For example, sand from a celestial shore, a feather from a pregnant angel, chains of infernal iron, etc. [/QUOTE]
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