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General Tabletop Discussion
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Ritual Economics/Spellbook Peeve
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<blockquote data-quote="kelnas" data-source="post: 4275124" data-attributes="member: 37640"><p>Some nitpicks after reading the Wizard and related parts of the PHB:</p><p></p><p>It seems like wizards can live the good life as the village handyman using their Make Whole ritual. At a cost of 20% he can repair anything that fits in a 10 foot cube and charge customers 50% or more (beats paying 100% to replace it). At 10 minutes per ritual with no daily limit (correct?) this could be a lucrative gig. The economics just seem a bit off. </p><p></p><p>And one thing is for sure, my wizard will not be in the business of creating and selling potions or magic items. Manufacturing cost equals retail cost. No profit. Which is fine for the game, but it makes me wonder where the in-game stores get their goods (deceased adventurers? extra loot adventurers are bringing back and selling at 20%)? The economics make no sense but I can live with this one for game reasons. </p><p></p><p>Finally, after WOTC has done such a great job simplifying so many of the not so fun elements of the game, I am surprised Wizards are still expected to keep track of the number of pages in their spellbook. Does anyone enforce/enjoy this rule? I'm surprised it wasn't eliminated. To avoid wasting time at the early levels, does anyone know at what level on average the 128 page limit even becomes a factor (with or w/o Expanded SB)?</p></blockquote><p></p>
[QUOTE="kelnas, post: 4275124, member: 37640"] Some nitpicks after reading the Wizard and related parts of the PHB: It seems like wizards can live the good life as the village handyman using their Make Whole ritual. At a cost of 20% he can repair anything that fits in a 10 foot cube and charge customers 50% or more (beats paying 100% to replace it). At 10 minutes per ritual with no daily limit (correct?) this could be a lucrative gig. The economics just seem a bit off. And one thing is for sure, my wizard will not be in the business of creating and selling potions or magic items. Manufacturing cost equals retail cost. No profit. Which is fine for the game, but it makes me wonder where the in-game stores get their goods (deceased adventurers? extra loot adventurers are bringing back and selling at 20%)? The economics make no sense but I can live with this one for game reasons. Finally, after WOTC has done such a great job simplifying so many of the not so fun elements of the game, I am surprised Wizards are still expected to keep track of the number of pages in their spellbook. Does anyone enforce/enjoy this rule? I'm surprised it wasn't eliminated. To avoid wasting time at the early levels, does anyone know at what level on average the 128 page limit even becomes a factor (with or w/o Expanded SB)? [/QUOTE]
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