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Ritual Rule Changes
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<blockquote data-quote="Nether Mage Ash" data-source="post: 4311159" data-attributes="member: 25548"><p>The one feat allowing access to all works right now, but I forsee a time when their will be dozens of feat giving access to subgroups of Rituals. To me the ritual aspect of 4e has so much potential. Take a feat like this:</p><p></p><p>Ritual Artisan </p><p> Prerequisite: something</p><p> Benefit: Your understandings of how the world enables you access to Item Craft rituals. </p><p></p><p>And while right now there are only three - Enchant Item, Disenchant Item and Brew Potion, in time their might be other things like Create Golem, Form Homuclous, Craft Conconction (for alchemy), and so on. </p><p></p><p>To me Low Level rituals could represent village ceremonies and practices and could be accessed by the Rituals of the Wise One feat which would grant a certain grouping of rituals of low level that benefit towns and communities.</p><p></p><p>Other rituals could be War Rituals which require a separate feat to take and would enable the gaining of rituals that could call forth thunderstorms of epic proportions, volcanic eruptions, etc. etc. </p><p></p><p>Other groups of rituals could be created. Some rituals would be covered by the Ritual Caster feat while others would only be accessible if one takes a much narrower feat. </p><p></p><p>To you second point some rituals could have prerequisites of following a deity, others could have being a Cleric, others could have being a spellcaster, others could have being in a pact, others could have being Elven or Dwarvin or whatever. The prerequisites are their, I would say, so that their can be restrictions on who can get access to certain rituals. But it wouldn't have to be Class, it could be something else. </p><p></p><p>I don't know if I am making myself clear. When I see rituals I see that they are so awesomely broad and can cover practically anything. I cannot wait for the day when 4e has access to dozens if not scores of supplements enhancing and increasing the number of Rituals. </p><p></p><p>On another point, can I ask for you thoughts on some of the other points I made in my origonal post. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Nether Mage Ash, post: 4311159, member: 25548"] The one feat allowing access to all works right now, but I forsee a time when their will be dozens of feat giving access to subgroups of Rituals. To me the ritual aspect of 4e has so much potential. Take a feat like this: Ritual Artisan Prerequisite: something Benefit: Your understandings of how the world enables you access to Item Craft rituals. And while right now there are only three - Enchant Item, Disenchant Item and Brew Potion, in time their might be other things like Create Golem, Form Homuclous, Craft Conconction (for alchemy), and so on. To me Low Level rituals could represent village ceremonies and practices and could be accessed by the Rituals of the Wise One feat which would grant a certain grouping of rituals of low level that benefit towns and communities. Other rituals could be War Rituals which require a separate feat to take and would enable the gaining of rituals that could call forth thunderstorms of epic proportions, volcanic eruptions, etc. etc. Other groups of rituals could be created. Some rituals would be covered by the Ritual Caster feat while others would only be accessible if one takes a much narrower feat. To you second point some rituals could have prerequisites of following a deity, others could have being a Cleric, others could have being a spellcaster, others could have being in a pact, others could have being Elven or Dwarvin or whatever. The prerequisites are their, I would say, so that their can be restrictions on who can get access to certain rituals. But it wouldn't have to be Class, it could be something else. I don't know if I am making myself clear. When I see rituals I see that they are so awesomely broad and can cover practically anything. I cannot wait for the day when 4e has access to dozens if not scores of supplements enhancing and increasing the number of Rituals. On another point, can I ask for you thoughts on some of the other points I made in my origonal post. :) [/QUOTE]
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