Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ritual spell casting (kinda long)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kerrick" data-source="post: 1071030" data-attributes="member: 4722"><p>I'm not really familiar with circle casting, so I can't say anything on that point. </p><p></p><p></p><p></p><p>We require feats for both Ritual Casting and forming a spell web, as well as for being a focus (leader) for both. We might ditch the Ritual Casting feat and keep the Ritual Focus, though (yes, our rituals have to have a leader to focus the energy), as most spellcasters (we allow anyone, arcane or divine, to join with like spellcasters to cast ritual magic) gain at least rudimentary training in ritual magic. </p><p></p><p></p><p></p><p>Not bad. Even considering the fact that a bunch of 10th level casters can throw off a 9th level spell, it'll still take them several hours to do it, and cost them some damage. (BTW, don't they have to make Concentration checks when taking this damage?)</p><p>One thing I'm kind of wondering - how can they cast spells above their level if they don't know them? I mean, I could see them being able to cast the spell if the leader has it scribed into his book (you can do that, even if it's a higher level than you can cast), but if it's some spell they've never even seen (even if it is a common spell like, say, meteor swarm), how can they do it?</p></blockquote><p></p>
[QUOTE="Kerrick, post: 1071030, member: 4722"] I'm not really familiar with circle casting, so I can't say anything on that point. We require feats for both Ritual Casting and forming a spell web, as well as for being a focus (leader) for both. We might ditch the Ritual Casting feat and keep the Ritual Focus, though (yes, our rituals have to have a leader to focus the energy), as most spellcasters (we allow anyone, arcane or divine, to join with like spellcasters to cast ritual magic) gain at least rudimentary training in ritual magic. Not bad. Even considering the fact that a bunch of 10th level casters can throw off a 9th level spell, it'll still take them several hours to do it, and cost them some damage. (BTW, don't they have to make Concentration checks when taking this damage?) One thing I'm kind of wondering - how can they cast spells above their level if they don't know them? I mean, I could see them being able to cast the spell if the leader has it scribed into his book (you can do that, even if it's a higher level than you can cast), but if it's some spell they've never even seen (even if it is a common spell like, say, meteor swarm), how can they do it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ritual spell casting (kinda long)
Top