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General Tabletop Discussion
*Dungeons & Dragons
Rituals in 5e
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<blockquote data-quote="Ahnehnois" data-source="post: 5775379" data-attributes="member: 17106"><p>Really? I didn't know that. (Honestly I don't know 4e mechanics to that level of detail so I can't agree or disagree with that statement).</p><p></p><p>I think the 3e Unearthed Arcana Incantations were handled better than the 4e rituals. The underlying concept is strong; but the costs and requirements need to be balanced and appropriate. A feat is not an appropriate cost (the whole point of rituals is that character can access a magic effect without spending their life learning it). A series of skill checks is (magic shouldn't be easy).</p><p></p><p>I also agree that rituals are only appropriate for things that aren't appropriate as spells (or at least that spellcasters should be able to cast the full range of spells that A D&D player expects of them, and that rituals are separate).</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5775379, member: 17106"] Really? I didn't know that. (Honestly I don't know 4e mechanics to that level of detail so I can't agree or disagree with that statement). I think the 3e Unearthed Arcana Incantations were handled better than the 4e rituals. The underlying concept is strong; but the costs and requirements need to be balanced and appropriate. A feat is not an appropriate cost (the whole point of rituals is that character can access a magic effect without spending their life learning it). A series of skill checks is (magic shouldn't be easy). I also agree that rituals are only appropriate for things that aren't appropriate as spells (or at least that spellcasters should be able to cast the full range of spells that A D&D player expects of them, and that rituals are separate). [/QUOTE]
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Rituals in 5e
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