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General Tabletop Discussion
*Pathfinder & Starfinder
Rituals too easy and cheap?
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<blockquote data-quote="bert1000" data-source="post: 4254354" data-attributes="member: 29013"><p>Yeah, now looking at low level magic item pricing I may have to take back my initial statement on pricing until I see it in play.</p><p></p><p>Really dependant on level which is fine.</p><p></p><p>Traveler's Feast seems to trump the nature skill for starvation, but if you use it all the time at 4th it gets expensive. Buy the ritual and use it 20 times = a 4th level magic weapon.</p><p></p><p>Now, at 8th level, it's basically use it 100x = a 8th level weapon.</p><p></p><p>On the other hand, how many times are you really stuck without food, unable to understand a critical bit of language/writing, etc.</p><p></p><p>I guess that is the real worry. Not that you can use the rituals at will (maybe pricing prevents this), but that you can fairly cheaply use them when you need them so that skills/equipment become less valuable.</p><p></p><p>Now that we have less, broader skills and skill challenges this is less of a worry. Still, I'd hate to think that surviving in the wilderness through the Nature skill is obsolete at 4th level. It at least should be valid through heroic tier. (I know I'm over simplifying as the ritual needs your book and components, which you might not have, but still...)</p><p></p><p>Not sure I can make this call until I playtest it.</p></blockquote><p></p>
[QUOTE="bert1000, post: 4254354, member: 29013"] Yeah, now looking at low level magic item pricing I may have to take back my initial statement on pricing until I see it in play. Really dependant on level which is fine. Traveler's Feast seems to trump the nature skill for starvation, but if you use it all the time at 4th it gets expensive. Buy the ritual and use it 20 times = a 4th level magic weapon. Now, at 8th level, it's basically use it 100x = a 8th level weapon. On the other hand, how many times are you really stuck without food, unable to understand a critical bit of language/writing, etc. I guess that is the real worry. Not that you can use the rituals at will (maybe pricing prevents this), but that you can fairly cheaply use them when you need them so that skills/equipment become less valuable. Now that we have less, broader skills and skill challenges this is less of a worry. Still, I'd hate to think that surviving in the wilderness through the Nature skill is obsolete at 4th level. It at least should be valid through heroic tier. (I know I'm over simplifying as the ritual needs your book and components, which you might not have, but still...) Not sure I can make this call until I playtest it. [/QUOTE]
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Rituals too easy and cheap?
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