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*Pathfinder & Starfinder
RITUALS will be officially modified :)
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5376464" data-attributes="member: 82106"><p>Hmmmm, really? </p><p></p><p>I want someone to point out what "cheap enough" would BE if it isn't what rituals cost right now in general. Lets look at a level 6 party. They will have by the parcel system accumulated 10,395 gp in MONEY treasure (and almost 50k in magic items) by the end of this level. So, hmmm, you mean out of that 10 THOUSAND gold they can't afford to cast a couple rituals per level? I mean an adventuring day is 5 encounters, so a level is 2 'days'. If they cast a ritual a day for the whole party that would be 12 rituals in 6 levels. Heck if they cast one PER ENCOUNTER that would only be 60 of them.</p><p></p><p>The most expensive ritual available at 6th level in the PHB is a measly 150gp (Cure Disease, a highly useful ritual indeed). Now, considering that you could cast that ritual roughly 60 TIMES with the gold you're party has earned in those 6 levels, I'm going to have to say that I find the 'to expensive' argument to be simply not supportable.</p><p></p><p>People will argue that there are 'other things' to spend your gold one that are more vital, but really there just aren't that many things it is worth spending gold on. A level 6 item costs 1,800 gp. Even if the party has managed to buy several items they should easily have enough gold left over for a few rituals. Besides the vast majority of the rituals at that level cost a LOT less than 150 gp. Typically your talking 10-25gp, which really pretty well aught to be so trivial as to be lost in the noise.</p><p></p><p>I mean I can definitely see where a party that has to cast a bunch of Raise Dead rituals or something is going to start feeling the pinch, but on the whole I just don't really get the costs too much thing. I realize that IS a perception people have, but the question isn't why are rituals too expensive. The question is why do people THINK rituals are expensive when they most plainly aren't?</p><p></p><p>And I don't really get the lack of utility argument either. Certainly not ever ritual is useful to every group, but I can definitely come up with LIKELY situations where all but one or two of them could be pretty invaluable. How is Magic Circle OP? You've seen it used in a game breaking way? I mean it is definitely a potentially really useful ritual, but it is far from infallible. In any case is the ritual system mechanic really BROKEN if there is a given ritual that is a bit more powerful than the others at its level? It isn't like you only get one. Are there some you probably won't bother to buy because you're not really likely to use them? Sure, but it was never the intent that you'd collect them ALL (at least not before you've progressed to considerably higher levels and probably not even then).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5376464, member: 82106"] Hmmmm, really? I want someone to point out what "cheap enough" would BE if it isn't what rituals cost right now in general. Lets look at a level 6 party. They will have by the parcel system accumulated 10,395 gp in MONEY treasure (and almost 50k in magic items) by the end of this level. So, hmmm, you mean out of that 10 THOUSAND gold they can't afford to cast a couple rituals per level? I mean an adventuring day is 5 encounters, so a level is 2 'days'. If they cast a ritual a day for the whole party that would be 12 rituals in 6 levels. Heck if they cast one PER ENCOUNTER that would only be 60 of them. The most expensive ritual available at 6th level in the PHB is a measly 150gp (Cure Disease, a highly useful ritual indeed). Now, considering that you could cast that ritual roughly 60 TIMES with the gold you're party has earned in those 6 levels, I'm going to have to say that I find the 'to expensive' argument to be simply not supportable. People will argue that there are 'other things' to spend your gold one that are more vital, but really there just aren't that many things it is worth spending gold on. A level 6 item costs 1,800 gp. Even if the party has managed to buy several items they should easily have enough gold left over for a few rituals. Besides the vast majority of the rituals at that level cost a LOT less than 150 gp. Typically your talking 10-25gp, which really pretty well aught to be so trivial as to be lost in the noise. I mean I can definitely see where a party that has to cast a bunch of Raise Dead rituals or something is going to start feeling the pinch, but on the whole I just don't really get the costs too much thing. I realize that IS a perception people have, but the question isn't why are rituals too expensive. The question is why do people THINK rituals are expensive when they most plainly aren't? And I don't really get the lack of utility argument either. Certainly not ever ritual is useful to every group, but I can definitely come up with LIKELY situations where all but one or two of them could be pretty invaluable. How is Magic Circle OP? You've seen it used in a game breaking way? I mean it is definitely a potentially really useful ritual, but it is far from infallible. In any case is the ritual system mechanic really BROKEN if there is a given ritual that is a bit more powerful than the others at its level? It isn't like you only get one. Are there some you probably won't bother to buy because you're not really likely to use them? Sure, but it was never the intent that you'd collect them ALL (at least not before you've progressed to considerably higher levels and probably not even then). [/QUOTE]
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