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*Pathfinder & Starfinder
RITUALS will be officially modified :)
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<blockquote data-quote="babinro" data-source="post: 5377402" data-attributes="member: 67482"><p>I've always looked at rituals as a Qwest Reward bonus or treasure parcel option. As such, I've personally treated it separately from the money and magical item expectations of the game. They are instead their own subset of mechanics that should not interfere with what the game expects UNLESS a player chooses to make excessive use of them in which case it'll really start to dig into their funds. </p><p></p><p>Did you save the princess in time or merely kill her abductors and bring the body back? If you save her, the king will allow the party to learn the following ritual(s) from the elders. </p><p></p><p>The actual use of rituals in games I've seen typically relate to completion of quests and skill challenges. They are often the result of creative thinking by the party which is then rewarded. They are often also used when a known encounter location is given. The Tree Stride ritual got several uses in our campaign be it as a means of stealth travel, or in order to appear behind a known barricade in order to make combat easier. </p><p></p><p>I also agree that rituals serve a very useful DM service in the game as it can be used to establish non-rule based events or changes and acts as a nice quest tool. Stop the wizards ritual before he opens a portal linking the realms and allowing the evils to pass freely onto our lands.</p></blockquote><p></p>
[QUOTE="babinro, post: 5377402, member: 67482"] I've always looked at rituals as a Qwest Reward bonus or treasure parcel option. As such, I've personally treated it separately from the money and magical item expectations of the game. They are instead their own subset of mechanics that should not interfere with what the game expects UNLESS a player chooses to make excessive use of them in which case it'll really start to dig into their funds. Did you save the princess in time or merely kill her abductors and bring the body back? If you save her, the king will allow the party to learn the following ritual(s) from the elders. The actual use of rituals in games I've seen typically relate to completion of quests and skill challenges. They are often the result of creative thinking by the party which is then rewarded. They are often also used when a known encounter location is given. The Tree Stride ritual got several uses in our campaign be it as a means of stealth travel, or in order to appear behind a known barricade in order to make combat easier. I also agree that rituals serve a very useful DM service in the game as it can be used to establish non-rule based events or changes and acts as a nice quest tool. Stop the wizards ritual before he opens a portal linking the realms and allowing the evils to pass freely onto our lands. [/QUOTE]
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