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<blockquote data-quote="AnotherGuy" data-source="post: 8706374" data-attributes="member: 7029930"><p>With something like DofMM I would create multiple adventuring parties each pursuing various quests, such as</p><ul> <li data-xf-list-type="ul">Treasure seeking</li> <li data-xf-list-type="ul">Sourcing a particular known item rumoured to exist in Undermountain</li> <li data-xf-list-type="ul">Sourcing lore or seeking council from someone within Undermountain</li> <li data-xf-list-type="ul">Attempting to find a lost fellow companion or friend or their corpse.</li> </ul><p>The adventuring parties found could have interesting stories</p><ul> <li data-xf-list-type="ul">Perhaps an amalgamation of several party members of an assorted number of parties.</li> <li data-xf-list-type="ul">Can divulge secrets or their own maps about Undermountain at a cost. This may allow you as DM to sprinkle further exaggerations and rumours about Undermountain and its residents.</li> <li data-xf-list-type="ul">Have been successful and on their way to the surface.</li> <li data-xf-list-type="ul">Might provide warning of another adventuring group (the Rivals).</li> <li data-xf-list-type="ul">May have encountered Halaster.</li> </ul><p>Other storylines</p><ul> <li data-xf-list-type="ul">The Rivals may not like the PCs because they stole a henchman they were interested in.</li> <li data-xf-list-type="ul">The Rivals may seem friendly at first and instead feed false information.</li> <li data-xf-list-type="ul">A common threat sees the Rivals and the Party having to work together before at a later stage battling it out.</li> <li data-xf-list-type="ul">The Rival could negotiate with some of the denizens to delay or ambush the party.</li> <li data-xf-list-type="ul">The combat between the party and the rivals could be interrupted by the shifting corridors/passageways of Undermountain. Live to fight another day.</li> </ul></blockquote><p></p>
[QUOTE="AnotherGuy, post: 8706374, member: 7029930"] With something like DofMM I would create multiple adventuring parties each pursuing various quests, such as [LIST] [*]Treasure seeking [*]Sourcing a particular known item rumoured to exist in Undermountain [*]Sourcing lore or seeking council from someone within Undermountain [*]Attempting to find a lost fellow companion or friend or their corpse. [/LIST] The adventuring parties found could have interesting stories [LIST] [*]Perhaps an amalgamation of several party members of an assorted number of parties. [*]Can divulge secrets or their own maps about Undermountain at a cost. This may allow you as DM to sprinkle further exaggerations and rumours about Undermountain and its residents. [*]Have been successful and on their way to the surface. [*]Might provide warning of another adventuring group (the Rivals). [*]May have encountered Halaster. [/LIST] Other storylines [LIST] [*]The Rivals may not like the PCs because they stole a henchman they were interested in. [*]The Rivals may seem friendly at first and instead feed false information. [*]A common threat sees the Rivals and the Party having to work together before at a later stage battling it out. [*]The Rival could negotiate with some of the denizens to delay or ambush the party. [*]The combat between the party and the rivals could be interrupted by the shifting corridors/passageways of Undermountain. Live to fight another day. [/LIST] [/QUOTE]
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