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<blockquote data-quote="pukunui" data-source="post: 8707383" data-attributes="member: 54629"><p>Yeah, and the way the module is written, Undermountain is meant to attract adventuring parties like moths to a flame, and yet there are barely any written into the adventure already. There's one adventuring party that has split up on levels 1 and 2 but that's about it really.</p><p></p><p>My PCs briefly joined forces with the leader of that ill-fated party, Rex the Hammer, but they left him behind after he got paralyzed for 24 hours by one of Halaster's elder runes. Later, after the PCs TPKed fighting the drow on level 3, the replacement PCs learned that a different party had come through and defeated the drow. I had it in my mind that it was Rex plus some new cronies who were that other party.</p><p></p><p>Now it's time for the PCs to meet Rex and co again. I'd really like for Rex to be a continuing thorn in their side. Based on other people's comments above, I think the best way to do that is to make it so his fellow adventuring NPCs are expendable. As long as Rex lives to annoy the PCs another day, it doesn't matter if yet more of his underlings die by the PCs' hands. (Rex is a big bully and thinks of himself as a party of one and the others are just hirelings he can boss around.)</p></blockquote><p></p>
[QUOTE="pukunui, post: 8707383, member: 54629"] Yeah, and the way the module is written, Undermountain is meant to attract adventuring parties like moths to a flame, and yet there are barely any written into the adventure already. There's one adventuring party that has split up on levels 1 and 2 but that's about it really. My PCs briefly joined forces with the leader of that ill-fated party, Rex the Hammer, but they left him behind after he got paralyzed for 24 hours by one of Halaster's elder runes. Later, after the PCs TPKed fighting the drow on level 3, the replacement PCs learned that a different party had come through and defeated the drow. I had it in my mind that it was Rex plus some new cronies who were that other party. Now it's time for the PCs to meet Rex and co again. I'd really like for Rex to be a continuing thorn in their side. Based on other people's comments above, I think the best way to do that is to make it so his fellow adventuring NPCs are expendable. As long as Rex lives to annoy the PCs another day, it doesn't matter if yet more of his underlings die by the PCs' hands. (Rex is a big bully and thinks of himself as a party of one and the others are just hirelings he can boss around.) [/QUOTE]
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