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<blockquote data-quote="Dannyalcatraz" data-source="post: 5478944" data-attributes="member: 19675"><p>I've been told by my long-time players that the best game of <strong>D&D</strong> I ever ran was set in Dark Sun (sort of), and in it, the PCs were tasked with being the guards for a princess who was going to another city in order to marry a prince, thus sealing a treaty to end a generations-long war.</p><p></p><p>Of course, some didn't want this war to end- those making money off of the war, those who wanted to keep the countries at each others throats to keep them from looking outward, etc.- and so the journey was going to be dangerous.</p><p></p><p>Wisely, the King sent out numerous caravans out from his capital as decoys. Some with many soldiers, some with but a few guards. The PCs were in a caravan of the latter variety with the princess and her handmaid.</p><p></p><p>Unfortunately, while crossing an arid wasteland, the caravan's outriders reported a huge army approaching. Somehow, the ruse was up. The caravan managed to make its way to a long-abandoned citadel before the army got to them, though once inside, they were trapped. After clearing out a few giant hornets, they were safe, but had no way to get past the army.</p><p></p><p>Then one of the party discovered there was a possible secret escape route...and the<em> REAL </em>adventure began.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5478944, member: 19675"] I've been told by my long-time players that the best game of [B]D&D[/B] I ever ran was set in Dark Sun (sort of), and in it, the PCs were tasked with being the guards for a princess who was going to another city in order to marry a prince, thus sealing a treaty to end a generations-long war. Of course, some didn't want this war to end- those making money off of the war, those who wanted to keep the countries at each others throats to keep them from looking outward, etc.- and so the journey was going to be dangerous. Wisely, the King sent out numerous caravans out from his capital as decoys. Some with many soldiers, some with but a few guards. The PCs were in a caravan of the latter variety with the princess and her handmaid. Unfortunately, while crossing an arid wasteland, the caravan's outriders reported a huge army approaching. Somehow, the ruse was up. The caravan managed to make its way to a long-abandoned citadel before the army got to them, though once inside, they were trapped. After clearing out a few giant hornets, they were safe, but had no way to get past the army. Then one of the party discovered there was a possible secret escape route...and the[I] REAL [/I]adventure began. [/QUOTE]
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