Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
Robot Combat League
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Janx" data-source="post: 6110163" data-attributes="member: 8835"><p>that was a pretty informative video.</p><p></p><p>If the show is able to expand and continue, I'd expect to see some innovations on being able to rapidly hoist a bot up and replace actuators. </p><p></p><p>If each bot was sponsored and maintained by individual parties (not show's tech team), each would be looking to make a pit stop as fast as NasCar does. Not that the show isn't motivated, but they're angle is to keep it fair. Putting the onus on the individual teams means they would redesign some parts and process to enable rapid swap-out of high-risk items because that's their competitive edge.</p><p></p><p>I'm think of stuff like hooks on the back for hoisting the bot upright and taking the weight off the actuators. Armor plates secured with easy access bolts that somebody with an air wrench can jump in and remove, so the next person can get at a section. Actuators and hoses that have modular connectors and pins so they can be swapped out as fast as possible once the weight has been taken off (I swear half the problem of repairing Axe's torso problem was that they didn't appear to have the bot upright yet).</p><p></p><p>This might change the look of the bots, where Setrakian used a common frame and added Art on top, but would be a logical transformation of how fully invested competitors would adapt the concept into practical advantages for the competition.</p></blockquote><p></p>
[QUOTE="Janx, post: 6110163, member: 8835"] that was a pretty informative video. If the show is able to expand and continue, I'd expect to see some innovations on being able to rapidly hoist a bot up and replace actuators. If each bot was sponsored and maintained by individual parties (not show's tech team), each would be looking to make a pit stop as fast as NasCar does. Not that the show isn't motivated, but they're angle is to keep it fair. Putting the onus on the individual teams means they would redesign some parts and process to enable rapid swap-out of high-risk items because that's their competitive edge. I'm think of stuff like hooks on the back for hoisting the bot upright and taking the weight off the actuators. Armor plates secured with easy access bolts that somebody with an air wrench can jump in and remove, so the next person can get at a section. Actuators and hoses that have modular connectors and pins so they can be swapped out as fast as possible once the weight has been taken off (I swear half the problem of repairing Axe's torso problem was that they didn't appear to have the bot upright yet). This might change the look of the bots, where Setrakian used a common frame and added Art on top, but would be a logical transformation of how fully invested competitors would adapt the concept into practical advantages for the competition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Robot Combat League
Top