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ROBOTECH RPG - its back, and its new
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<blockquote data-quote="Atreides" data-source="post: 3811915" data-attributes="member: 42325"><p>Battletech:</p><p></p><p>Takes place in a alternate galaxy/universe/whatever that has nothing to do with earth. There are 5 main houses that are always fighting. They fight primarily with Mechs. Major plotlines typically center around bloodlines or mercenaries fighting between the houses.</p><p></p><p>There are three main types of mechs: small (the Locust), medium (Pheonix Hawk), and large (Maurader). Mechs are humanoid, but only loosly so in some cases. Small and medium mechs sometimes have "jump jets", but the mechs are otherwise ground based. Weapons follow the same small/medium/large pattern as the mechs. Heat is always an issue when piloting a mech, and damage to parts of the mech (arms, legs, head, torso) is a common theme.</p></blockquote><p></p><p></p><p>A few corrections regarding Battletech:</p><p>The 'Inner Sphere' does include Earth (it is in the center, marked as Terra) and the timeline is 'based' on our own history, the 4th Succession War occurs in the year 3028. Mechs are grouped by 4 categories - Light (Wasp), Medium (Phoenix Hawk), Heavy (Warhammer), Assault (Atlas). The Wasp Land-Air Mech (LAM), the Phoenix Hawk LAM, the Rifleman, and the Warhammer were all IP properties related to Robotech. FASA did produce and showcase them for several years (the Warhammer being the most famous of these) and after a string of lawsuits did terminate their use of the IP in the late nineties. </p><p></p><p>Aliens are a major theme of Robotech, they are not part of Battletech. The 'menace' in the Battletech universe are the Clans which are the human descendants of a splinter military faction which fled the Inner Sphere 300 years prior to the 4th Succession War. </p><p></p><p>Sorry, just had to get my Battletech Geek hat on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>[/QUOTE]</p>
[QUOTE="Atreides, post: 3811915, member: 42325"] Battletech: Takes place in a alternate galaxy/universe/whatever that has nothing to do with earth. There are 5 main houses that are always fighting. They fight primarily with Mechs. Major plotlines typically center around bloodlines or mercenaries fighting between the houses. There are three main types of mechs: small (the Locust), medium (Pheonix Hawk), and large (Maurader). Mechs are humanoid, but only loosly so in some cases. Small and medium mechs sometimes have "jump jets", but the mechs are otherwise ground based. Weapons follow the same small/medium/large pattern as the mechs. Heat is always an issue when piloting a mech, and damage to parts of the mech (arms, legs, head, torso) is a common theme.[/QUOTE] A few corrections regarding Battletech: The 'Inner Sphere' does include Earth (it is in the center, marked as Terra) and the timeline is 'based' on our own history, the 4th Succession War occurs in the year 3028. Mechs are grouped by 4 categories - Light (Wasp), Medium (Phoenix Hawk), Heavy (Warhammer), Assault (Atlas). The Wasp Land-Air Mech (LAM), the Phoenix Hawk LAM, the Rifleman, and the Warhammer were all IP properties related to Robotech. FASA did produce and showcase them for several years (the Warhammer being the most famous of these) and after a string of lawsuits did terminate their use of the IP in the late nineties. Aliens are a major theme of Robotech, they are not part of Battletech. The 'menace' in the Battletech universe are the Clans which are the human descendants of a splinter military faction which fled the Inner Sphere 300 years prior to the 4th Succession War. Sorry, just had to get my Battletech Geek hat on. :D [/QUOTE]
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