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ROBOTECH RPG - its back, and its new
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<blockquote data-quote="Mr. Beef" data-source="post: 4038802" data-attributes="member: 44124"><p><strong>Looking at the Press Release</strong></p><p></p><p>I clicked through on the link that someone posted on the previous page and here's some of the stuff that sticks out to me:</p><p></p><p>The art at the top of the page is neat. There's something that looks like a Cyclone Battler with some kind of laser rifle in its right hand, and something that looks like a cross between a Bioroid from Southern Cross and the Male Power Armor from Macross. </p><p></p><p></p><p>Well I guess the other 30% is recycled art which is good for the envrionment. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p>I don't care if the weapons have been powered up, I think 250 or 300 MDC for a Mecha was perfectly acceptable. I don't need more than that unless you have juiced the weapons up so much that the amount of damage is obscene (Like the Glitter Boy's Rail Gun which I thought was uber cool when I was 13.) </p><p></p><p>Isn't Rifts their only other Mega-Damage Setting?</p><p></p><p></p><p>This sounds good, but it has been about 20 years since I played any game by Palladium, and I don't remember it being that hard. </p><p></p><p></p><p>The M.O.S. structure was one of the good points of the Southern Cross RPG and I'm glad they decided to use it. I was trying to come up with something like that for a Sentinels game that I wanted to run, but failed miserably. I wonder if everything is still random roll for stuff like height and weight, eye and hair color, birth order, place of birth, things like that.</p><p></p><p>I'll go to my FLGS and look at it when it comes out (if they have ordered it) and go ahead and place my pre-order for the 4th Edition D&D Players Handbook while I'm there.</p><p></p><p>Thanks for the link.</p><p></p><p>Mr. Beef</p></blockquote><p></p>
[QUOTE="Mr. Beef, post: 4038802, member: 44124"] [b]Looking at the Press Release[/b] I clicked through on the link that someone posted on the previous page and here's some of the stuff that sticks out to me: The art at the top of the page is neat. There's something that looks like a Cyclone Battler with some kind of laser rifle in its right hand, and something that looks like a cross between a Bioroid from Southern Cross and the Male Power Armor from Macross. Well I guess the other 30% is recycled art which is good for the envrionment. :D I don't care if the weapons have been powered up, I think 250 or 300 MDC for a Mecha was perfectly acceptable. I don't need more than that unless you have juiced the weapons up so much that the amount of damage is obscene (Like the Glitter Boy's Rail Gun which I thought was uber cool when I was 13.) Isn't Rifts their only other Mega-Damage Setting? This sounds good, but it has been about 20 years since I played any game by Palladium, and I don't remember it being that hard. The M.O.S. structure was one of the good points of the Southern Cross RPG and I'm glad they decided to use it. I was trying to come up with something like that for a Sentinels game that I wanted to run, but failed miserably. I wonder if everything is still random roll for stuff like height and weight, eye and hair color, birth order, place of birth, things like that. I'll go to my FLGS and look at it when it comes out (if they have ordered it) and go ahead and place my pre-order for the 4th Edition D&D Players Handbook while I'm there. Thanks for the link. Mr. Beef [/QUOTE]
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