Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
[Robotic Technothriller] Uchronia RPG now available
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="silenceindigo" data-source="post: 4206774" data-attributes="member: 64571"><p>Hi HalWhitewyrm,</p><p></p><p>Thanks for your interest! </p><p></p><p>I am indeed in the transaction process to distribute through IPR and <a href="http://www.rpgnow.com" target="_blank">www.rpgnow.com</a></p><p></p><p>Actually, the D20 Modern version is all done, it's simply a technical problem with uploading the cover files that I can't seem to correct despite repeated retries. (Possibly an issue in converting from Photoshop CS3 to .png or .jpg format). I think the bug is strictly related to the server since this book was printed out before and was quite fine.</p><p></p><p>For the "indie" homesystem version, you may get samples of the book (which I think covers the system's generalities) here :</p><p><a href="http://www.lulu.com/browse/preview.php?fCID=2051458" target="_blank">http://www.lulu.com/browse/preview.php?fCID=2051458</a></p><p></p><p>In a nutshell, the "indie" version's core system works a bit like Blackjack or playing "Chicken", by the opponents taking turns bidding dice (in secret) and revealing them simultaneously. Both sides can choose to keep on bidding by aggravating the violence level, narratively speaking - each new bid worsens things but also rises the risk of global catastrophy. Since the players take the role of political leaders or huge war machines, the rise in violence can reach proportions of war as the world reacts to the violence. Think "Hunt for Red October" for the tension factor...</p><p></p><p>When the total of both pools reaches critical levels on a Conflict Barometer, bad things erupt, from personal loss to severe wounds, to personality traumas, to global-scale repercussions, to nuclear winter. For each total of X points or so on the Conflict Barometer (e.g. 0-9, 10-15, etc.), new consequences arise. The idea behind the system is : how far would you go to succeed? Essentially, the winner gets the stake he hoped for while the loser gets to narrate the consequences. But sometimes consequences are far worse than what you were aiming for, making defeat a preferable option.</p></blockquote><p></p>
[QUOTE="silenceindigo, post: 4206774, member: 64571"] Hi HalWhitewyrm, Thanks for your interest! I am indeed in the transaction process to distribute through IPR and [url]www.rpgnow.com[/url] Actually, the D20 Modern version is all done, it's simply a technical problem with uploading the cover files that I can't seem to correct despite repeated retries. (Possibly an issue in converting from Photoshop CS3 to .png or .jpg format). I think the bug is strictly related to the server since this book was printed out before and was quite fine. For the "indie" homesystem version, you may get samples of the book (which I think covers the system's generalities) here : [url]http://www.lulu.com/browse/preview.php?fCID=2051458[/url] In a nutshell, the "indie" version's core system works a bit like Blackjack or playing "Chicken", by the opponents taking turns bidding dice (in secret) and revealing them simultaneously. Both sides can choose to keep on bidding by aggravating the violence level, narratively speaking - each new bid worsens things but also rises the risk of global catastrophy. Since the players take the role of political leaders or huge war machines, the rise in violence can reach proportions of war as the world reacts to the violence. Think "Hunt for Red October" for the tension factor... When the total of both pools reaches critical levels on a Conflict Barometer, bad things erupt, from personal loss to severe wounds, to personality traumas, to global-scale repercussions, to nuclear winter. For each total of X points or so on the Conflict Barometer (e.g. 0-9, 10-15, etc.), new consequences arise. The idea behind the system is : how far would you go to succeed? Essentially, the winner gets the stake he hoped for while the loser gets to narrate the consequences. But sometimes consequences are far worse than what you were aiming for, making defeat a preferable option. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Robotic Technothriller] Uchronia RPG now available
Top