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Rod Pricing Question
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<blockquote data-quote="AuraSeer" data-source="post: 715298" data-attributes="member: 1331"><p>Now that I look at it again, it looks like your costs before the multipliers are off as well.</p><p></p><p></p><p>This bit is okay. Actually the 3000gp will pay for an adamantine light mace, which is better than mithral, but that's a minor quibble.</p><p></p><p></p><p>Here's where you have problems. The price of an item power is based on (spell level) x (caster level) x (cost factor). You seem to have the wrong caster levels in there.</p><p></p><p><em>Restoration</em> is a 4th-level spell. You specified it as cast by a Clr9. That makes it cost <strong>9</strong>x4x1800, or 64,800. To make it usable once/day, divide by 5, giving us 12,960.</p><p></p><p><em>Remove Disease</em> as cast by a Clr7 is <strong>7</strong>x3x1800, or 37,800. At 5/day, it gets no price cut.</p><p></p><p><em>Healing Circle</em> as cast by a Clr11 is <strong>11</strong>x5x1800, or 99,000. Limiting to 3/day gives it a multiplier of 60%, or 59,400.</p><p></p><p>Total price now:</p><p>2000 (weapon)</p><p>+ 3000 (special material)</p><p>+ 12,960 (<em>Restoration</em>)</p><p>+ 37,800 (<em>Remove Disease</em>)</p><p>+ 59,400 (<em>Healing Circle</em>)</p><p></p><p>= 115,160</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 715298, member: 1331"] Now that I look at it again, it looks like your costs before the multipliers are off as well. This bit is okay. Actually the 3000gp will pay for an adamantine light mace, which is better than mithral, but that's a minor quibble. Here's where you have problems. The price of an item power is based on (spell level) x (caster level) x (cost factor). You seem to have the wrong caster levels in there. [i]Restoration[/i] is a 4th-level spell. You specified it as cast by a Clr9. That makes it cost [b]9[/b]x4x1800, or 64,800. To make it usable once/day, divide by 5, giving us 12,960. [i]Remove Disease[/i] as cast by a Clr7 is [b]7[/b]x3x1800, or 37,800. At 5/day, it gets no price cut. [i]Healing Circle[/i] as cast by a Clr11 is [b]11[/b]x5x1800, or 99,000. Limiting to 3/day gives it a multiplier of 60%, or 59,400. Total price now: 2000 (weapon) + 3000 (special material) + 12,960 ([i]Restoration[/i]) + 37,800 ([i]Remove Disease[/i]) + 59,400 ([i]Healing Circle[/i]) = 115,160 [/QUOTE]
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