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Rodericks Scarred Lands Campaign ( SL spoiler involved)
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<blockquote data-quote="Roderick" data-source="post: 546992" data-attributes="member: 5950"><p>The Cast</p><p></p><p>CALENDULA BLUMFELD halfling female Rogue 3 / Sorcerer (Psion) 3</p><p> Alignment: True Neutral Patron Diety: Drendari (not devout)</p><p></p><p>St 13 Dx 19 Co 15 In 15 Ws 11 Ch 12 HP 37</p><p></p><p>Skills:</p><p>Appraise +6 Balance +5 Bluff +2 Climb +6 Concentration +7 Decipher Script +5 Diplomacy +3 Disable Device +6 Escape Artist +7 Gather Information +2 Hide +14 Jump +5 Knowledge Arcana +5 Listen +6 Move Silently +12 Open Lock +8 Pick Pocket +8 Ride +5</p><p>Search +9 Sense Motive +5 Spellcraft +6 Spot +7 Swim +5 Use Rope +6 </p><p></p><p>Feats:</p><p>Dodge, Weapon Finesse Dagger, Quickdraw</p><p></p><p>Languages: </p><p>Enkimi, Veshian, Calastian, Elven</p><p></p><p>Magical Equipment:</p><p>Shortsword +2 (Mageblade), Ratspike, Ring of Friendfinding (becomes warm, when first meeting a potential new friend)</p><p></p><p>Familiar: Assassins Bane</p><p></p><p>Spells/associated psionic powers:</p><p></p><p>Level 0 Detect Magic, Disrupt Undead/Finger of Fire, Ghost Sound, Mage Hand/Far Hand, Read Magic</p><p></p><p>Level 1 Detect Secret Doors, Magic Missile/any psionic attack/Biocurrent, Spider Climb/Spider Climb or Catfall</p><p></p><p>Level 2 Darkvision/Hear Light</p><p></p><p>Powerpoints: 9</p><p></p><p></p><p>The Blumfelds are the most industrious halfling clan of Amalthea. Where the other halflings of Amalthea are content themselves with farming and other typical halfling enterprises, the Blumfelds branch into many different trades like brewing, leatherworking and locksmithing among others, making them nearly self-sufficient. Their main enterprise however is the Peach and the Frog, one of the four inns of Amalthea, managed by the clanhead Pyter Blumfeld. Whereas the quality of the services is fairly low, the prices are even lower. That and the fact that the only prostitutes in Amalthea are following their trade here, is making it very popular with the lower ranks of the crimson legionnaires stationed in Amalthea. If there is a redlight district in Amalthea, it`s certainly the Peach and the Frog. The elders of Amalthea tolerate this establishment, because they know, that bored mercenaries are very bad news.</p><p>Calendula grew up here, working for her granduncle Pyter as a waitress. From early on she contributed to the wealth of her clan by shortchanging the drunk, and cutting the occasional purses, with approval of her granduncle.</p><p>Being constantly exposed to the vices of lower class humans and half-orcs left her with a rather low opinion towards both races.</p><p></p><p>Her exposure to the psionic artefact at the beginning of the campaign bestowed her with sorcerous powers. At least she thinks she is a sorceress. In reality her “spells” are psionic powers masquerading themsleves as arcane spells. Everytime she casts a spell there is a 3 + spell-level % chance that the appropriate psionic power manifests itself. She then has to make an Int-check at DC15 + powerlevel to master this power, loosing the ability to cast the arcane spell in the progress. This has jet to happen. So far she discovered, that she is unable to use arcane items, and to read arcane scrolls. She also cannot counterspell, and her spells cannot be counterspelled.</p><p></p><p>Some of you might say, that I´m messing with her character, and taking away control of her character, but IMC whoever touches the bloodstained centerpiece of an unholy ritual with his BARE hands, without having the spellcasters take a look on it first, gets what he deserves.</p><p></p><p></p><p>LANDORN human male Fighter 6</p><p>Alignment: True Neutral Patron Diety: Tanil (not devout)</p><p></p><p>St 16 Dx 14 Co14 In 12 Ws 11 Ch 8 HP 52</p><p></p><p>Skills:</p><p>Balance +6 Climb +10 Handle Animal +6 Intmidate +2 Jump +10 Listen +1 Ride +10 Swim+ 10</p><p></p><p>Feats:</p><p>Point Blank Shot, Precise Shot, Rapid Shot, Exotic Weapon Dwarven Waraxe, Weapon Focus Dwarven Waraxe, Weapon Specialisation Dwarven Waraxe, Weapon Focus Longbow,</p><p></p><p>Languages:</p><p>Veshain, Titanspeak (Orc)</p><p></p><p>Magical Equipment:</p><p>Dwarven Waraxe +1, Small Steel Shield +1 (the first SWORDhit per day misses)</p><p></p><p></p><p>The fourth son of a struggling farmer family, with nothing to inherit, and no real interest in agriculture. So he decided to join the local militia, toying with the idea to join one of the great legions.</p><p>Sorry, but the player of this character is one of the quiet ones, and not much into background stories. So not much to work with but sufficient for the run of the mill fighter.</p><p></p><p></p><p>THALION elf male Wizard 6</p><p>Alignment: True Neutral Patron Diety: Tanil (not devout)</p><p></p><p>St 12 Dx 16 Co 12 In 18 (20) Ws 13 Ch 12 HP 26</p><p></p><p>Skills:</p><p>Alchemy +11 Concentration +10 Heal +3 Knowledge Arcana +12 Knowledge Religion +7 Geography +6 History +9 Nature +6 Planes +6 Listen+5 Scry +7 Spellcraft +14 Spot +5</p><p></p><p>Feats:</p><p>Toughness, Additional Familiar, Craft Wondrous Items</p><p></p><p>Languages: </p><p>Elven, Veshian, Ledean, Sylvan, Draconic, Titanspeak (Orc)</p><p></p><p>Magical Equipment:</p><p>Headband of Intellect +2, Bracers of Archery (work for 25 days, when blessed by a cleric of Tanil), Wand of Lightning Bolt (6d6) 4 charges left, Wand of Darkvision 41 charges left</p><p></p><p>Familiar: Falcon, Dog</p><p></p><p>Spells:</p><p></p><p>Level 0 Resistance/Ray of Frost/Detect Poison/Daze/Flare/Light/Dancing Lights/Ghost Sound/Disrupt Undead/Mage Hand/Mending/Open Close/Arcane Mark/Detect Magic/Prestidigitation/Read Magic/Steal Sleep</p><p></p><p>Level 1 Burning Hands/Change Self/Mage Armor/Magic Missile/Sleep/True Strike/Identify/Tensers Floating Disk/Shield/Featherfall</p><p></p><p>Level 2 Melfs Acid Arrow/Levitate/Mirror Image/Lilliandels Flurry/Alter Self/Flaming Sphere/Protection from Arrows/Locate Object</p><p></p><p>Level 3 Haste/Dispell Magic</p><p></p><p></p><p>The only child of an elven noble couple, that lives in Amalthea because in a self-imposed (?) exile. Whatever the reason for this exile was, an actual crime, a breach of etiquette, or political dissension, his parents never bothered, or wanted to tell their son about it. The player wanted to provide me with a plot hook, but I´m still undecided, what to make out of it.</p><p>However his parents, being the typical elven snobs strongly discouraged their son from mingling with the lower classes. But because the forbidden fruits are the most alluring ones. he sneaked away as often, as he could, to enjoy the fascinating lowlife in the Peach and the Frog, were he formed a friendship with Calendula and Landorn.</p><p></p><p></p><p>ULFGAR EISENHELM dwarven male Cleric of Corean 6</p><p>Alignment Lawful Good Patron Diety Corean (very devout)</p><p></p><p>St 16 (20) Dx 12 Co 13 In 15 Ws 18 Ch 14 HP 45</p><p></p><p>Skills:</p><p>Concentration +3 Craft Weaponsmithing +3 Diplomacy +11 Heal +8 Jump +4 Knowledge Arcana +3 Knowledge Religion +3 Listen +5 Open Lock +2 Scry +3 Spellcraft +5 Swim +4</p><p></p><p>Domains: </p><p>Protection, War</p><p></p><p>Ulfgars family hails from Durrover, where his father, and his other male relatives still live, fighting against the calastian agressors. However, his father decided, to send his wife and his children outof the warzone into the safe Vesh. There he grew up mostly among humans, near a coreanan monastry. As his clan already was rather humanized, prefering Corean over Goran, and as a way to repay said monastery for the continued support of his family, he joined the clergy of Corean. He also showed interest in joining one of the vigils someday, so he was sent to Amalthea to work for the representative of the vigil there, in order to see if he was really vigil material. He is the moral compass, or should I say moral pain in the @$$ for this other morally very elastic group</p></blockquote><p></p>
[QUOTE="Roderick, post: 546992, member: 5950"] The Cast CALENDULA BLUMFELD halfling female Rogue 3 / Sorcerer (Psion) 3 Alignment: True Neutral Patron Diety: Drendari (not devout) St 13 Dx 19 Co 15 In 15 Ws 11 Ch 12 HP 37 Skills: Appraise +6 Balance +5 Bluff +2 Climb +6 Concentration +7 Decipher Script +5 Diplomacy +3 Disable Device +6 Escape Artist +7 Gather Information +2 Hide +14 Jump +5 Knowledge Arcana +5 Listen +6 Move Silently +12 Open Lock +8 Pick Pocket +8 Ride +5 Search +9 Sense Motive +5 Spellcraft +6 Spot +7 Swim +5 Use Rope +6 Feats: Dodge, Weapon Finesse Dagger, Quickdraw Languages: Enkimi, Veshian, Calastian, Elven Magical Equipment: Shortsword +2 (Mageblade), Ratspike, Ring of Friendfinding (becomes warm, when first meeting a potential new friend) Familiar: Assassins Bane Spells/associated psionic powers: Level 0 Detect Magic, Disrupt Undead/Finger of Fire, Ghost Sound, Mage Hand/Far Hand, Read Magic Level 1 Detect Secret Doors, Magic Missile/any psionic attack/Biocurrent, Spider Climb/Spider Climb or Catfall Level 2 Darkvision/Hear Light Powerpoints: 9 The Blumfelds are the most industrious halfling clan of Amalthea. Where the other halflings of Amalthea are content themselves with farming and other typical halfling enterprises, the Blumfelds branch into many different trades like brewing, leatherworking and locksmithing among others, making them nearly self-sufficient. Their main enterprise however is the Peach and the Frog, one of the four inns of Amalthea, managed by the clanhead Pyter Blumfeld. Whereas the quality of the services is fairly low, the prices are even lower. That and the fact that the only prostitutes in Amalthea are following their trade here, is making it very popular with the lower ranks of the crimson legionnaires stationed in Amalthea. If there is a redlight district in Amalthea, it`s certainly the Peach and the Frog. The elders of Amalthea tolerate this establishment, because they know, that bored mercenaries are very bad news. Calendula grew up here, working for her granduncle Pyter as a waitress. From early on she contributed to the wealth of her clan by shortchanging the drunk, and cutting the occasional purses, with approval of her granduncle. Being constantly exposed to the vices of lower class humans and half-orcs left her with a rather low opinion towards both races. Her exposure to the psionic artefact at the beginning of the campaign bestowed her with sorcerous powers. At least she thinks she is a sorceress. In reality her “spells” are psionic powers masquerading themsleves as arcane spells. Everytime she casts a spell there is a 3 + spell-level % chance that the appropriate psionic power manifests itself. She then has to make an Int-check at DC15 + powerlevel to master this power, loosing the ability to cast the arcane spell in the progress. This has jet to happen. So far she discovered, that she is unable to use arcane items, and to read arcane scrolls. She also cannot counterspell, and her spells cannot be counterspelled. Some of you might say, that I´m messing with her character, and taking away control of her character, but IMC whoever touches the bloodstained centerpiece of an unholy ritual with his BARE hands, without having the spellcasters take a look on it first, gets what he deserves. LANDORN human male Fighter 6 Alignment: True Neutral Patron Diety: Tanil (not devout) St 16 Dx 14 Co14 In 12 Ws 11 Ch 8 HP 52 Skills: Balance +6 Climb +10 Handle Animal +6 Intmidate +2 Jump +10 Listen +1 Ride +10 Swim+ 10 Feats: Point Blank Shot, Precise Shot, Rapid Shot, Exotic Weapon Dwarven Waraxe, Weapon Focus Dwarven Waraxe, Weapon Specialisation Dwarven Waraxe, Weapon Focus Longbow, Languages: Veshain, Titanspeak (Orc) Magical Equipment: Dwarven Waraxe +1, Small Steel Shield +1 (the first SWORDhit per day misses) The fourth son of a struggling farmer family, with nothing to inherit, and no real interest in agriculture. So he decided to join the local militia, toying with the idea to join one of the great legions. Sorry, but the player of this character is one of the quiet ones, and not much into background stories. So not much to work with but sufficient for the run of the mill fighter. THALION elf male Wizard 6 Alignment: True Neutral Patron Diety: Tanil (not devout) St 12 Dx 16 Co 12 In 18 (20) Ws 13 Ch 12 HP 26 Skills: Alchemy +11 Concentration +10 Heal +3 Knowledge Arcana +12 Knowledge Religion +7 Geography +6 History +9 Nature +6 Planes +6 Listen+5 Scry +7 Spellcraft +14 Spot +5 Feats: Toughness, Additional Familiar, Craft Wondrous Items Languages: Elven, Veshian, Ledean, Sylvan, Draconic, Titanspeak (Orc) Magical Equipment: Headband of Intellect +2, Bracers of Archery (work for 25 days, when blessed by a cleric of Tanil), Wand of Lightning Bolt (6d6) 4 charges left, Wand of Darkvision 41 charges left Familiar: Falcon, Dog Spells: Level 0 Resistance/Ray of Frost/Detect Poison/Daze/Flare/Light/Dancing Lights/Ghost Sound/Disrupt Undead/Mage Hand/Mending/Open Close/Arcane Mark/Detect Magic/Prestidigitation/Read Magic/Steal Sleep Level 1 Burning Hands/Change Self/Mage Armor/Magic Missile/Sleep/True Strike/Identify/Tensers Floating Disk/Shield/Featherfall Level 2 Melfs Acid Arrow/Levitate/Mirror Image/Lilliandels Flurry/Alter Self/Flaming Sphere/Protection from Arrows/Locate Object Level 3 Haste/Dispell Magic The only child of an elven noble couple, that lives in Amalthea because in a self-imposed (?) exile. Whatever the reason for this exile was, an actual crime, a breach of etiquette, or political dissension, his parents never bothered, or wanted to tell their son about it. The player wanted to provide me with a plot hook, but I´m still undecided, what to make out of it. However his parents, being the typical elven snobs strongly discouraged their son from mingling with the lower classes. But because the forbidden fruits are the most alluring ones. he sneaked away as often, as he could, to enjoy the fascinating lowlife in the Peach and the Frog, were he formed a friendship with Calendula and Landorn. ULFGAR EISENHELM dwarven male Cleric of Corean 6 Alignment Lawful Good Patron Diety Corean (very devout) St 16 (20) Dx 12 Co 13 In 15 Ws 18 Ch 14 HP 45 Skills: Concentration +3 Craft Weaponsmithing +3 Diplomacy +11 Heal +8 Jump +4 Knowledge Arcana +3 Knowledge Religion +3 Listen +5 Open Lock +2 Scry +3 Spellcraft +5 Swim +4 Domains: Protection, War Ulfgars family hails from Durrover, where his father, and his other male relatives still live, fighting against the calastian agressors. However, his father decided, to send his wife and his children outof the warzone into the safe Vesh. There he grew up mostly among humans, near a coreanan monastry. As his clan already was rather humanized, prefering Corean over Goran, and as a way to repay said monastery for the continued support of his family, he joined the clergy of Corean. He also showed interest in joining one of the vigils someday, so he was sent to Amalthea to work for the representative of the vigil there, in order to see if he was really vigil material. He is the moral compass, or should I say moral pain in the @$$ for this other morally very elastic group [/QUOTE]
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