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Rodney Thompson: Non-Combat Encounters
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<blockquote data-quote="Surgoshan" data-source="post: 4117598" data-attributes="member: 61205"><p>Do you really not see the difference between those examples? Being well-versed in history can plausibly allow you to remember a mostly forgotten and unused system of tunnels under a city. Being well-versed in history won't let you remember that Tom the Adventuresome Baker left a crossbow in a barrel while being seduced by Rachel the Slutty Apple-Seller last week.</p><p></p><p>One allows for narrative excitement and expands on the world in a way you hadn't already thought of. The second is just the players attempting to break the game in a way the DM obviously shouldn't allow. In a similar fashion, a player shouldn't be able to leap over a 40 foot wall just because he rolled a 20 on an untrained skill check.</p></blockquote><p></p>
[QUOTE="Surgoshan, post: 4117598, member: 61205"] Do you really not see the difference between those examples? Being well-versed in history can plausibly allow you to remember a mostly forgotten and unused system of tunnels under a city. Being well-versed in history won't let you remember that Tom the Adventuresome Baker left a crossbow in a barrel while being seduced by Rachel the Slutty Apple-Seller last week. One allows for narrative excitement and expands on the world in a way you hadn't already thought of. The second is just the players attempting to break the game in a way the DM obviously shouldn't allow. In a similar fashion, a player shouldn't be able to leap over a 40 foot wall just because he rolled a 20 on an untrained skill check. [/QUOTE]
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Rodney Thompson: Non-Combat Encounters
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