Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Rogue assassins/handheld crossbows
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eltab" data-source="post: 6829932" data-attributes="member: 6803337"><p>Sure: you took Crossbow Expert as a feat; picked Rogue / Assassin as character class, &c. You bought two hand crossbows and ammunition.</p><p>You spent time at table talking about this cool combo you found that sounds really effective and you want to try.</p><p></p><p>In-plot, you find a place where an ambush can be set up. You alert the DM (me) that you want to do so. You tell me that you are pre-loading your hand crossbows and otherwise preparing your equipment so the ambush goes off properly. You make a Stealth roll - hopefully rolling well - to indicate your effectiveness at hiding out of sight.</p><p>The first time or few, I'm going to make you go through all the details so we can both learn / double-check how this works (or doesn't, if a misconception has arisen). After we get practice, you can just summarize "I prepare for a capital-A Ambush".</p><p></p><p>The enemy approaches your ambush, and I check if they notice you. If not, you get to launch an Alpha Strike, remind me that your Assassin abilities are in play, and fire the hand crossbow(s).</p><p>Roll to hit and implement combat as usual.</p><p>If anybody is still standing, both you and I should double-check the rules for how your character works mechanically, and when your turn comes up again you can declare what you want to do.</p><p></p><p>I'm not going to let you get all the above if the tactical situation is different. Suppose "You see a group up ahead coming the other way. They see you too, and prepare for trouble." Some of the above still applies - you have the hand crossbows and ammo, Crossbow Expert applies with every crossbow Attack, for instance - but I would rule no Surprise is possible, and other parts of the combo may not be applicable to the tactical situation.</p><p></p><p>I'm not going to nerf something into uselessness just because I (as DM) got the short end of the stick from it, but I'm also not going to let it turn into an always-on instant "I win" button for Team Hero.</p></blockquote><p></p>
[QUOTE="Eltab, post: 6829932, member: 6803337"] Sure: you took Crossbow Expert as a feat; picked Rogue / Assassin as character class, &c. You bought two hand crossbows and ammunition. You spent time at table talking about this cool combo you found that sounds really effective and you want to try. In-plot, you find a place where an ambush can be set up. You alert the DM (me) that you want to do so. You tell me that you are pre-loading your hand crossbows and otherwise preparing your equipment so the ambush goes off properly. You make a Stealth roll - hopefully rolling well - to indicate your effectiveness at hiding out of sight. The first time or few, I'm going to make you go through all the details so we can both learn / double-check how this works (or doesn't, if a misconception has arisen). After we get practice, you can just summarize "I prepare for a capital-A Ambush". The enemy approaches your ambush, and I check if they notice you. If not, you get to launch an Alpha Strike, remind me that your Assassin abilities are in play, and fire the hand crossbow(s). Roll to hit and implement combat as usual. If anybody is still standing, both you and I should double-check the rules for how your character works mechanically, and when your turn comes up again you can declare what you want to do. I'm not going to let you get all the above if the tactical situation is different. Suppose "You see a group up ahead coming the other way. They see you too, and prepare for trouble." Some of the above still applies - you have the hand crossbows and ammo, Crossbow Expert applies with every crossbow Attack, for instance - but I would rule no Surprise is possible, and other parts of the combo may not be applicable to the tactical situation. I'm not going to nerf something into uselessness just because I (as DM) got the short end of the stick from it, but I'm also not going to let it turn into an always-on instant "I win" button for Team Hero. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rogue assassins/handheld crossbows
Top