Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Rogue, Bard, Assassin, Tinker, (Tailer, Spy)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xetheral" data-source="post: 8255424" data-attributes="member: 6802765"><p>I think there's room to thread the needle and refashion classes on something similar to the 5e Warlock chassis without ending up with 4e. One could probably end up closer to Star Wars Saga Edition, which managed to have the classes on identical chassis without the same level of pushback that 4e got concerning class similarity.</p><p></p><p>I'm thinking something like each class gets an "invocation" every level, but have each level of increased spell access require an invocation. So, for example, being able to prepare third level arcane spells would require selecting the "Arcane Spell Preparation: Third Level" invocation (with prereqs of class level 5 and "Arcane Spell Preparation: Second Level"). Subclasses would simply add to the list of invocations available to select, making them very flexible and modular.</p><p></p><p>This type of chassis would give individual Bards the ability to choose how much of a caster they wanted to be by varying the number of invocations spent on Spell Access. So this would allow for both a full-caster Bard and a spell-less Bard with the same class.</p><p></p><p>The downside, of course, is that the invocations other than Spell Access need to be powerful enough to be worthwhile choices. (That could be partially ameliorated by gating some of a full casters' normal daily spell slot allotment behind other invocations, raising the opportunity cost of investing in spellcasting.)</p><p></p><p>With a large number of such "invocations" devoted to the separate spellcasting subsystem (e.g. spell access, spell slots, metamagic for sorcerers, school-specific spell buffs for wizards, magical secrets for bards, eldritch blast buffs for warlocks, smiting for paladins) and "invocations" devoted to the skill subsystem (e.g. expertise, jack-of-all-trades, reliable talent, peerless skill), on top of the diversity seen in existing passive and activated Warlock invocations (e.g. Aspect of the Moon [passive] vs Book of Ancient Secrets [passive/active] vs Lifedrinker [passive enhancement to activated ability] vs Sign of Ill Omen [activated]), I think such a system would be perceived as having a greater diversity of "invocations" than some of the detractors saw in 4e's AEDU powers, despite still having a unified chassis.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 8255424, member: 6802765"] I think there's room to thread the needle and refashion classes on something similar to the 5e Warlock chassis without ending up with 4e. One could probably end up closer to Star Wars Saga Edition, which managed to have the classes on identical chassis without the same level of pushback that 4e got concerning class similarity. I'm thinking something like each class gets an "invocation" every level, but have each level of increased spell access require an invocation. So, for example, being able to prepare third level arcane spells would require selecting the "Arcane Spell Preparation: Third Level" invocation (with prereqs of class level 5 and "Arcane Spell Preparation: Second Level"). Subclasses would simply add to the list of invocations available to select, making them very flexible and modular. This type of chassis would give individual Bards the ability to choose how much of a caster they wanted to be by varying the number of invocations spent on Spell Access. So this would allow for both a full-caster Bard and a spell-less Bard with the same class. The downside, of course, is that the invocations other than Spell Access need to be powerful enough to be worthwhile choices. (That could be partially ameliorated by gating some of a full casters' normal daily spell slot allotment behind other invocations, raising the opportunity cost of investing in spellcasting.) With a large number of such "invocations" devoted to the separate spellcasting subsystem (e.g. spell access, spell slots, metamagic for sorcerers, school-specific spell buffs for wizards, magical secrets for bards, eldritch blast buffs for warlocks, smiting for paladins) and "invocations" devoted to the skill subsystem (e.g. expertise, jack-of-all-trades, reliable talent, peerless skill), on top of the diversity seen in existing passive and activated Warlock invocations (e.g. Aspect of the Moon [passive] vs Book of Ancient Secrets [passive/active] vs Lifedrinker [passive enhancement to activated ability] vs Sign of Ill Omen [activated]), I think such a system would be perceived as having a greater diversity of "invocations" than some of the detractors saw in 4e's AEDU powers, despite still having a unified chassis. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rogue, Bard, Assassin, Tinker, (Tailer, Spy)
Top