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rogue-bladesinger?
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<blockquote data-quote="auburn2" data-source="post: 8174286" data-attributes="member: 6855259"><p>You are keeping them off your other characters. That is the whole point of the bladesinger and it undeniably works. You present yourself to be attacked and the enemy attacks you while others damage the enemy. You also block chokepoints. There is no denying it works extremely effectively.</p><p></p><p>What does not work is a bladesinger is trying to be a fighter and killing enemies with weapons. Being a wizard from the back works, but not as well as another wizard. The bladesinger shines in a few areas comapared to just about all others - Blocking/controlling chokepoints, tying up enemies at the front to keep the enemy off others and casting AOE spells, especially cone or line based spells that originate with you. The reason the bladesinger is better at the last is he can do it from the front with minimal concern for his safety or party members getting in the way.</p><p></p><p>You pick your tactics for a specific fight. If you need to plug a hole and be nearly unhittable you do that. If you need to be in the front and be really hard to hit but using big AOE spells to kill large numbers while not catching your party you can do that. If you need to go nova as a wizard in round 1 you do that. If you need to fight the dragon toe-to-toe, up in his face and use help action so your fighter or can land his 50-damage melee attack you can do that. If you need to go use help against a spider so your poisioned Rogue can still get sneak attack. All of those are viable with a bladesinger.</p><p></p><p>You can play a "hard hitting" tank instead if you want. That can be effective too. It is less versatile in my opinion. You will kill more enemies doing that though so if your DM only awards xp to "the killing blow" then it is undeniably a better choice than a bladesinger.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8174286, member: 6855259"] You are keeping them off your other characters. That is the whole point of the bladesinger and it undeniably works. You present yourself to be attacked and the enemy attacks you while others damage the enemy. You also block chokepoints. There is no denying it works extremely effectively. What does not work is a bladesinger is trying to be a fighter and killing enemies with weapons. Being a wizard from the back works, but not as well as another wizard. The bladesinger shines in a few areas comapared to just about all others - Blocking/controlling chokepoints, tying up enemies at the front to keep the enemy off others and casting AOE spells, especially cone or line based spells that originate with you. The reason the bladesinger is better at the last is he can do it from the front with minimal concern for his safety or party members getting in the way. You pick your tactics for a specific fight. If you need to plug a hole and be nearly unhittable you do that. If you need to be in the front and be really hard to hit but using big AOE spells to kill large numbers while not catching your party you can do that. If you need to go nova as a wizard in round 1 you do that. If you need to fight the dragon toe-to-toe, up in his face and use help action so your fighter or can land his 50-damage melee attack you can do that. If you need to go use help against a spider so your poisioned Rogue can still get sneak attack. All of those are viable with a bladesinger. You can play a "hard hitting" tank instead if you want. That can be effective too. It is less versatile in my opinion. You will kill more enemies doing that though so if your DM only awards xp to "the killing blow" then it is undeniably a better choice than a bladesinger. [/QUOTE]
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