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rogue-bladesinger?
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<blockquote data-quote="auburn2" data-source="post: 8175785" data-attributes="member: 6855259"><p>I agree, a few things though.</p><p></p><p>First the enemy never flee in BG3 because of AC (at least that I have found). And you can certainly draw fire onto a high-AC character by keeping other characters back out of the battle and then bringing them in at the opportune time. What I am talking about here works extremely well in BG3. Although to be fair the enemy is overly stupid in that game and the battles are all way to easy.</p><p></p><p>Second I have no problem with enemies seeking out and TRYING to attack softer characters if they can, as a matter of fact they should but the party should also make that difficult to do. It is kind of cheesy in round 1 to avoid a high AC character solely because of AC when they don't know what they are up against, but I have no real problem other than that.</p><p></p><p>Circling back to the initial discussion point though - It was said that the bladesinger is not survivable in the front of the party where she can get attacked by multiple enemies in melee, that as a wizard she won't survive up there toe to toe with the enemey because of the low hps. Well, if she is not going to get attacked based on her AC alone .... then I think I can rest my case and it is clear she is survivable in melee.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8175785, member: 6855259"] I agree, a few things though. First the enemy never flee in BG3 because of AC (at least that I have found). And you can certainly draw fire onto a high-AC character by keeping other characters back out of the battle and then bringing them in at the opportune time. What I am talking about here works extremely well in BG3. Although to be fair the enemy is overly stupid in that game and the battles are all way to easy. Second I have no problem with enemies seeking out and TRYING to attack softer characters if they can, as a matter of fact they should but the party should also make that difficult to do. It is kind of cheesy in round 1 to avoid a high AC character solely because of AC when they don't know what they are up against, but I have no real problem other than that. Circling back to the initial discussion point though - It was said that the bladesinger is not survivable in the front of the party where she can get attacked by multiple enemies in melee, that as a wizard she won't survive up there toe to toe with the enemey because of the low hps. Well, if she is not going to get attacked based on her AC alone .... then I think I can rest my case and it is clear she is survivable in melee. [/QUOTE]
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