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General Tabletop Discussion
*Dungeons & Dragons
Rogue Mastermind Archetype Up, Courtesy of Extra Life
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<blockquote data-quote="Imaro" data-source="post: 7682624" data-attributes="member: 48965"><p>Well then you run into the problem of being dependent on numerous attributes for your abilities to be effective, so now instead of the Dex attribute being primary and the rest being a matter of concept... I have two or more attributes I have to account for in keeping up to be effective.</p><p></p><p></p><p></p><p>Eh, when I look at the mastermind abilities they aren't about being agile and having great reflexes but they also don't key off a secondary attribute which to me seems the best of both worlds.... My rogue can be intelligent based if I want him to be, I just raise or start Int high... but I don't have to in order to play the mastermind rogue (which again seems less about book smarts and more about being clever/cunning) and be effective in combat.</p><p></p><p>Though I do have to ask... what rogue archetypes are you trying to play where Dex/stealth/nimbleness/etc. isn't a part of the concept?</p><p></p><p></p><p></p><p>First the wizard schools don't in any way change the primary casting attribute so I think you're making some strange comparisons here... </p><p></p><p>I'm also trying to understand how the cleric is an example of this as well... As an example the trickster Cleric doesn't gain any advantage from being Dex primary and probably suffers if he makes that choice... same for the War domain and Strength. The abilities in these domains are similar to mastermind in that they are pretty independent of the cleric's actual stats in the secondary ability.</p><p></p><p>Finally if you do consider the Trickster domain cleric a Dex build or the War domain cleric a strength build then the Arcane Trickster should easily be considered an Int build since he gets more advantage from a high Int than the cleric in those domains gets from Strength or Dex being primary.</p><p></p><p></p><p></p><p>I'm a little confused here so I'll ask again... exactly what Rogue archetype are you trying to recreate where Dex should be lower than a 14? And at that point are you probably looking for a different class in the same way you had to take ranger as opposed to fighter in 4e to be a decent archer?</p></blockquote><p></p>
[QUOTE="Imaro, post: 7682624, member: 48965"] Well then you run into the problem of being dependent on numerous attributes for your abilities to be effective, so now instead of the Dex attribute being primary and the rest being a matter of concept... I have two or more attributes I have to account for in keeping up to be effective. Eh, when I look at the mastermind abilities they aren't about being agile and having great reflexes but they also don't key off a secondary attribute which to me seems the best of both worlds.... My rogue can be intelligent based if I want him to be, I just raise or start Int high... but I don't have to in order to play the mastermind rogue (which again seems less about book smarts and more about being clever/cunning) and be effective in combat. Though I do have to ask... what rogue archetypes are you trying to play where Dex/stealth/nimbleness/etc. isn't a part of the concept? First the wizard schools don't in any way change the primary casting attribute so I think you're making some strange comparisons here... I'm also trying to understand how the cleric is an example of this as well... As an example the trickster Cleric doesn't gain any advantage from being Dex primary and probably suffers if he makes that choice... same for the War domain and Strength. The abilities in these domains are similar to mastermind in that they are pretty independent of the cleric's actual stats in the secondary ability. Finally if you do consider the Trickster domain cleric a Dex build or the War domain cleric a strength build then the Arcane Trickster should easily be considered an Int build since he gets more advantage from a high Int than the cleric in those domains gets from Strength or Dex being primary. I'm a little confused here so I'll ask again... exactly what Rogue archetype are you trying to recreate where Dex should be lower than a 14? And at that point are you probably looking for a different class in the same way you had to take ranger as opposed to fighter in 4e to be a decent archer? [/QUOTE]
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