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General Tabletop Discussion
*Dungeons & Dragons
Rogue Mastermind Archetype Up, Courtesy of Extra Life
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<blockquote data-quote="Imaro" data-source="post: 7682817" data-attributes="member: 48965"><p>Wait what... the "tactics" of the Mastermind are pretty different from the combat tactics of the battlemaster. See the problem with the warlord in this area, at least as far as I remember the discussions was that warlord fans were clamoring for the battlemaster's tactics (maneuvers)... plus higher level tactics (maneuvers)... plus more tactics (maneuvers)... plus more dice (better at maneuvers). So yeah that kinda does overshadow or obsolete (depending on how far thus hypothetical class would go) the battlemaster/fighter in so far as the arena of combat tactics go. </p><p></p><p></p><p></p><p>This was never a complaint (at least not by the majority of opponents to the warlord I saw in the previous threads)... oh, and for the record the fighter can do this...it's called Distracting Strike and can be used at range. In fact the more I read the above passage the less and less it makes sense... of course a purely non-magical character can achieve actions which other characters cannot... Battlemaster maneuvers... Champion's extended crit range...Rogue's Cunning Action... so what exactly are you talking about. The complaint, at least for me was that the archetype of the warlord was, in a large share of fiction, an add-on to other more prominent/known archetypes... thus why I like the Mastermind... it continues in the same vein as the Battlemaster. Great battle leaders, guild masters, leaders of magical cabals, high priests of gods, etc. all display the same type of inspirational leadership people want a warlord to have so just make it a build of each of the other classes, especially since multi-classing is optional. </p><p></p><p></p><p></p><p>You do realize that mundane already exceeds magic in other areas... right? Mindless rage for the barbarian, Indomitable for the fighter...Feral Senses for the ranger vs. Invisibility... and so on. So why should that bother anyone. What bothered many about the warlord was the whole... he does his inspiring while you're unconscious and/or dying and it still works aspect of healing. That just isn't how a large number of people are willing to accept that inspirational war cries and motivational speeches work... regardless of the minuscule evidence that this might be possible... it's not what many/most people are willing to accept. </p><p></p><p> </p><p></p><p>He didn't... it seems like you failed to understand the actual complaints against the warlord...</p></blockquote><p></p>
[QUOTE="Imaro, post: 7682817, member: 48965"] Wait what... the "tactics" of the Mastermind are pretty different from the combat tactics of the battlemaster. See the problem with the warlord in this area, at least as far as I remember the discussions was that warlord fans were clamoring for the battlemaster's tactics (maneuvers)... plus higher level tactics (maneuvers)... plus more tactics (maneuvers)... plus more dice (better at maneuvers). So yeah that kinda does overshadow or obsolete (depending on how far thus hypothetical class would go) the battlemaster/fighter in so far as the arena of combat tactics go. This was never a complaint (at least not by the majority of opponents to the warlord I saw in the previous threads)... oh, and for the record the fighter can do this...it's called Distracting Strike and can be used at range. In fact the more I read the above passage the less and less it makes sense... of course a purely non-magical character can achieve actions which other characters cannot... Battlemaster maneuvers... Champion's extended crit range...Rogue's Cunning Action... so what exactly are you talking about. The complaint, at least for me was that the archetype of the warlord was, in a large share of fiction, an add-on to other more prominent/known archetypes... thus why I like the Mastermind... it continues in the same vein as the Battlemaster. Great battle leaders, guild masters, leaders of magical cabals, high priests of gods, etc. all display the same type of inspirational leadership people want a warlord to have so just make it a build of each of the other classes, especially since multi-classing is optional. You do realize that mundane already exceeds magic in other areas... right? Mindless rage for the barbarian, Indomitable for the fighter...Feral Senses for the ranger vs. Invisibility... and so on. So why should that bother anyone. What bothered many about the warlord was the whole... he does his inspiring while you're unconscious and/or dying and it still works aspect of healing. That just isn't how a large number of people are willing to accept that inspirational war cries and motivational speeches work... regardless of the minuscule evidence that this might be possible... it's not what many/most people are willing to accept. He didn't... it seems like you failed to understand the actual complaints against the warlord... [/QUOTE]
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