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Rogue or Monk?
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<blockquote data-quote="Calico_Jack73" data-source="post: 1453180" data-attributes="member: 14403"><p>I classify Monks and Bards as "Nice to have" classes. Generally my players will only pick one if the 4 core classes in a party are filled (Brick, Healer, Rogue, Arcane Caster).</p><p></p><p>Monks in my opinion are "Mage Killers". They have great saving throws and fantastic movement. They don't wear armor, use weapons or have any item that can be turned against them (Heat Metal comes to mind). They can tumble and leap through the ranks of enemy mooks and Stunning Fist an enemy arcane caster to keep the party safe from hostile spells. On the flip side they don't have the Hit Points or AC to be a real "Tank" for the party (at least no more so than a Cleric). Unless you let your characters buy magic items or pay to have them made their AC will probably never be as good as a Fighter with non-magical Full Plate armor and a Large Steel Shield. Even if they can buy protective items a Fighter could then go get up to +5 enchantments on both his Armor and Shield.</p><p></p><p>Anyway, I voted for the Rogue. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1453180, member: 14403"] I classify Monks and Bards as "Nice to have" classes. Generally my players will only pick one if the 4 core classes in a party are filled (Brick, Healer, Rogue, Arcane Caster). Monks in my opinion are "Mage Killers". They have great saving throws and fantastic movement. They don't wear armor, use weapons or have any item that can be turned against them (Heat Metal comes to mind). They can tumble and leap through the ranks of enemy mooks and Stunning Fist an enemy arcane caster to keep the party safe from hostile spells. On the flip side they don't have the Hit Points or AC to be a real "Tank" for the party (at least no more so than a Cleric). Unless you let your characters buy magic items or pay to have them made their AC will probably never be as good as a Fighter with non-magical Full Plate armor and a Large Steel Shield. Even if they can buy protective items a Fighter could then go get up to +5 enchantments on both his Armor and Shield. Anyway, I voted for the Rogue. :D [/QUOTE]
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