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General Tabletop Discussion
*Pathfinder & Starfinder
Rogue Poisoner lv. 3
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<blockquote data-quote="TremorFang" data-source="post: 5516528" data-attributes="member: 93711"><p>So my DM has decided he wants to try to DM Pathfinder for the first time. He said I should make a new character and I just wanted to know what you thought as far as if it could work well in the game.</p><p></p><p>I want to play a poisoner rogue and I want to make him the best at poison that I can.</p><p></p><p>Here is my current build idea: P.s. I haven't rolled or bought scores yet.</p><p></p><p>Human Poisoner</p><p>Feats: Lv.1</p><p>Master Alchemist</p><p>Skill Focus (Craft: Alchemy)</p><p>Feats: Lv.3</p><p>Superior Finesse (Asked DM, he gave the o.k.)</p><p>Rogue Talent(s)</p><p>Lv.2 - Combat Trick = Weapon Finesse (Needed for Superior Finesse)</p><p></p><p>He will be probably wearing Masterwork Studded Leather Armor, and using a Blow Gun and a Kukri as his primary weapons. Assuming I am able to get his INT maxed at 18, my alchemy score for poisons at least, should be 16 if I did my math right. Meaning barring the dreaded 1, I can usually hit at least an 18 - 20 DC for making poisons easy.</p><p></p><p>My problem with poison comes in 2 areas. One it isn't ability drain (Well most aren't) and the DC's for Fortitude saves seem so low. Though I have been told that since we are at lower levels chances are fortitude saves will be a bit more difficult for most. Are there any feats that I could potentially ask my DM to have that will help me in either problematic area?</p><p></p><p>Thanks, hope to hear from you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="TremorFang, post: 5516528, member: 93711"] So my DM has decided he wants to try to DM Pathfinder for the first time. He said I should make a new character and I just wanted to know what you thought as far as if it could work well in the game. I want to play a poisoner rogue and I want to make him the best at poison that I can. Here is my current build idea: P.s. I haven't rolled or bought scores yet. Human Poisoner Feats: Lv.1 Master Alchemist Skill Focus (Craft: Alchemy) Feats: Lv.3 Superior Finesse (Asked DM, he gave the o.k.) Rogue Talent(s) Lv.2 - Combat Trick = Weapon Finesse (Needed for Superior Finesse) He will be probably wearing Masterwork Studded Leather Armor, and using a Blow Gun and a Kukri as his primary weapons. Assuming I am able to get his INT maxed at 18, my alchemy score for poisons at least, should be 16 if I did my math right. Meaning barring the dreaded 1, I can usually hit at least an 18 - 20 DC for making poisons easy. My problem with poison comes in 2 areas. One it isn't ability drain (Well most aren't) and the DC's for Fortitude saves seem so low. Though I have been told that since we are at lower levels chances are fortitude saves will be a bit more difficult for most. Are there any feats that I could potentially ask my DM to have that will help me in either problematic area? Thanks, hope to hear from you. :D [/QUOTE]
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Rogue Poisoner lv. 3
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