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*Pathfinder & Starfinder
Rogue/ranger or rogue/warlock
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<blockquote data-quote="fenriswolf456" data-source="post: 5871280" data-attributes="member: 6687664"><p>Assassins are considered weak because for strikers, they don't hit as hard as some of the top tier strikers like Ranger and Rogue. They are also light armour wearers and have very few healing surges compared to similar classes.</p><p> </p><p>Thief is actually the latest 'model', from the Essentials line of 4E, where the classes are a bit more streamlined and easier to play. It's basically the Rogue, only with redesigned abilities. The flavour is very much the same. Essentials characters tend to optimize more easily, so yes, you would still be very effective in combat. But you don't have to go out of your way to be one if you don't have the Essentials books or access to the online character builder.</p><p> </p><p>If you are new, I would definitely recommend just focussing on one class, at least for a few levels. Get used to how the game plays, and how to use the Rogue effectively. You can continue your research and if you see something that strikes you as a good fit for your character and concept, work towards it. But I'm pretty sure you'll find being a pure class just as satisfying.</p><p> </p><p>Being a Rogue and a striker, you optimally want to focus on feats and abilities that give you bonuses to hit, and gain combat advantage to use Sneak Attack which is a Rogue's bread and butter. You'll probably also want to read up on how Stealth works in combat, and maybe even discuss with your DM so that they understand how it works as well.</p></blockquote><p></p>
[QUOTE="fenriswolf456, post: 5871280, member: 6687664"] Assassins are considered weak because for strikers, they don't hit as hard as some of the top tier strikers like Ranger and Rogue. They are also light armour wearers and have very few healing surges compared to similar classes. Thief is actually the latest 'model', from the Essentials line of 4E, where the classes are a bit more streamlined and easier to play. It's basically the Rogue, only with redesigned abilities. The flavour is very much the same. Essentials characters tend to optimize more easily, so yes, you would still be very effective in combat. But you don't have to go out of your way to be one if you don't have the Essentials books or access to the online character builder. If you are new, I would definitely recommend just focussing on one class, at least for a few levels. Get used to how the game plays, and how to use the Rogue effectively. You can continue your research and if you see something that strikes you as a good fit for your character and concept, work towards it. But I'm pretty sure you'll find being a pure class just as satisfying. Being a Rogue and a striker, you optimally want to focus on feats and abilities that give you bonuses to hit, and gain combat advantage to use Sneak Attack which is a Rogue's bread and butter. You'll probably also want to read up on how Stealth works in combat, and maybe even discuss with your DM so that they understand how it works as well. [/QUOTE]
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