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Rogue - Sneak Attack too strong?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4974002" data-attributes="member: 82106"><p>Overall if you compare the 2 PHB martial strikers, rogue and ranger you'll find they are very comparable in total damage output. An archer ranger can put out 2 attacks per round every single round at 1d10 per attack and 1d6 for HQ. Notice that the HQ may only be one die, but with 2 attack rolls its much more likely to apply and has no requirement for CA etc. The character can also virtually always have a starting 20 DEX as they have few real significant requirements for other stats. </p><p></p><p>The rogue on the other hand needs CA, so once in a while his bonus damage will be unavailable. Even using a 1d10 xbow (which requires a feat) he's doing 1d10 +DEX+CHA +2d6 and probably has about the same to-hit as the archer ranger. Given that he's getting only one attack per round and needs CA his +2d6 are only slightly better than the ranger's 1d6.</p><p></p><p>Overall the two are pretty close in DPR at level 1, but the archer ranger will slowly pull ahead at higher levels. The same is pretty much true for a TBF melee ranger. Where the rogue gains is in the fact they have better conditions they can apply with their powers and more powers that hit non-AC defenses. Plus they have things like the daggermaster PP that can seriously up their damage potential so that overall they're VERY closely matched with either type of ranger.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4974002, member: 82106"] Overall if you compare the 2 PHB martial strikers, rogue and ranger you'll find they are very comparable in total damage output. An archer ranger can put out 2 attacks per round every single round at 1d10 per attack and 1d6 for HQ. Notice that the HQ may only be one die, but with 2 attack rolls its much more likely to apply and has no requirement for CA etc. The character can also virtually always have a starting 20 DEX as they have few real significant requirements for other stats. The rogue on the other hand needs CA, so once in a while his bonus damage will be unavailable. Even using a 1d10 xbow (which requires a feat) he's doing 1d10 +DEX+CHA +2d6 and probably has about the same to-hit as the archer ranger. Given that he's getting only one attack per round and needs CA his +2d6 are only slightly better than the ranger's 1d6. Overall the two are pretty close in DPR at level 1, but the archer ranger will slowly pull ahead at higher levels. The same is pretty much true for a TBF melee ranger. Where the rogue gains is in the fact they have better conditions they can apply with their powers and more powers that hit non-AC defenses. Plus they have things like the daggermaster PP that can seriously up their damage potential so that overall they're VERY closely matched with either type of ranger. [/QUOTE]
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