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General Tabletop Discussion
*Pathfinder & Starfinder
Rogue survival in the land of the unliving. Looking for advice...
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<blockquote data-quote="Kalendraf" data-source="post: 3110265" data-attributes="member: 3433"><p>From the SRD, the reach of a spiked chain is 10' for both medium and small sized characters. The only difference is the damage (2d8 for medium vs. 1d6 for small).</p><p></p><p>In other words, it acts much like a range increment for a ranged weapon. For example, whether the wielder is medium or small, the range of a sling is 50', and it's only the damage that varies.</p><p></p><p></p><p>That does seem to be a recurring theme in 90% of these responses. That's somewhat unfortunate because as escaped slaves we don't have a lot of gold to work with, and the ability to buy magic items is somewhat problematic as well.</p><p></p><p>For the record, my current items are as follows:</p><p>+1 Spiked chain w/ special ability to forego damage on an attack and attempt to grapple a foe (STR 15) upon command at which point it can be dropped and continue the grapple (just got this last session, so I have no idea how useful it will be, but I'll obviously need a 2nd spiked chain for times I use the special ability)</p><p></p><p>Shadow Shroud (+2 deflection AC, 20% miss while in shadows)</p><p>Charm Necklace (+2 profane AC vs undead)</p><p>+2 Bracers of Defense</p><p>Scarab of Golembane (stone)</p><p>Potion of Remove Paralysis</p><p>7 Magic sling bullets (no idea what they are yet, rolled a 1 on my only attack with one and lost it in a swamp)</p><p>Several vials of Alchemist fire (which did most of his damage in the last session), Acid and Holy Water.</p><p></p><p>I also have a +1 Cloak of Resistance being crafted at the moment, and I have about 6K gold left to spend at the moment.</p></blockquote><p></p>
[QUOTE="Kalendraf, post: 3110265, member: 3433"] From the SRD, the reach of a spiked chain is 10' for both medium and small sized characters. The only difference is the damage (2d8 for medium vs. 1d6 for small). In other words, it acts much like a range increment for a ranged weapon. For example, whether the wielder is medium or small, the range of a sling is 50', and it's only the damage that varies. That does seem to be a recurring theme in 90% of these responses. That's somewhat unfortunate because as escaped slaves we don't have a lot of gold to work with, and the ability to buy magic items is somewhat problematic as well. For the record, my current items are as follows: +1 Spiked chain w/ special ability to forego damage on an attack and attempt to grapple a foe (STR 15) upon command at which point it can be dropped and continue the grapple (just got this last session, so I have no idea how useful it will be, but I'll obviously need a 2nd spiked chain for times I use the special ability) Shadow Shroud (+2 deflection AC, 20% miss while in shadows) Charm Necklace (+2 profane AC vs undead) +2 Bracers of Defense Scarab of Golembane (stone) Potion of Remove Paralysis 7 Magic sling bullets (no idea what they are yet, rolled a 1 on my only attack with one and lost it in a swamp) Several vials of Alchemist fire (which did most of his damage in the last session), Acid and Holy Water. I also have a +1 Cloak of Resistance being crafted at the moment, and I have about 6K gold left to spend at the moment. [/QUOTE]
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Rogue survival in the land of the unliving. Looking for advice...
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