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*TTRPGs General
rogue: the obsolete class?
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<blockquote data-quote="lotuseater" data-source="post: 1958541" data-attributes="member: 27029"><p>i finally got my hands on complete adventurer. i really like it. especially all the emphasis on skills and new equipment.</p><p></p><p>so, i feel like now that the complete series is done, that with all the new classes, it's made the traditional rogue obsolete. or, rather, whenever i think of playing a rogue, i think of one of these several types that have now been coopted by other classes. the swashbuckler, the ninja, the scout, all borrow from the rogue domain. even the monk can be on that list. i had never really imagined a spell thief, but i like the idea, and it's further encroaching.</p><p></p><p>perhaps some of you might feel the same way about other core classes, which could make a good topic for another thread, but what i'd like to ask right here is: what do you think of when you think of a rogue, that hasn't now been applied someplace else. or is the rogue now just a class for that character that is a dabbler in many skills but a master at none.</p><p></p><p>i'm expecting many of you will disagree. i'm certainly not trying to stir up an argument, just curious what other people think about rogues and their role in a campaign that allows all the non-core classes.</p></blockquote><p></p>
[QUOTE="lotuseater, post: 1958541, member: 27029"] i finally got my hands on complete adventurer. i really like it. especially all the emphasis on skills and new equipment. so, i feel like now that the complete series is done, that with all the new classes, it's made the traditional rogue obsolete. or, rather, whenever i think of playing a rogue, i think of one of these several types that have now been coopted by other classes. the swashbuckler, the ninja, the scout, all borrow from the rogue domain. even the monk can be on that list. i had never really imagined a spell thief, but i like the idea, and it's further encroaching. perhaps some of you might feel the same way about other core classes, which could make a good topic for another thread, but what i'd like to ask right here is: what do you think of when you think of a rogue, that hasn't now been applied someplace else. or is the rogue now just a class for that character that is a dabbler in many skills but a master at none. i'm expecting many of you will disagree. i'm certainly not trying to stir up an argument, just curious what other people think about rogues and their role in a campaign that allows all the non-core classes. [/QUOTE]
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rogue: the obsolete class?
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