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<blockquote data-quote="adc15" data-source="post: 4666350" data-attributes="member: 82355"><p>[sblock=Elrind's Stats]</p><p>Elrind Mellendur, level 1</p><p>Eladrin, Wizard</p><p>Arcane Implement Mastery: Orb of Imposition</p><p> </p><p>FINAL ABILITY SCORES</p><p>Str 12, Con 13, Dex 14, Int 18, Wis 14, Cha 9.</p><p> </p><p>Starting Ability Scores</p><p>Str 12, Con 13, Dex 12, Int 16, Wis 14, Cha 9.</p><p> </p><p> </p><p>AC: 14 Fort: 11 Reflex: 14 Will: 15</p><p>HP: 23 Surges: 7 Surge Value: 5</p><p> </p><p>TRAINED SKILLS</p><p>Bluff, Arcana, Nature, Insight, History.</p><p> </p><p>FEATS</p><p>1: Ritual Caster</p><p>1: Dark Fury</p><p> </p><p>POWERS</p><p>1, At-Will: Thunderwave</p><p>1, At-Will: Illusory Ambush</p><p>1, Encounter: Grasping Shadows</p><p>1, Daily: Phantom Chasm</p><p>Spellbook: Sleep</p><p> </p><p>ITEMS</p><p>Spellbook, Arcane Implement, Orb, Adventurer's Kit, Oil (1 pint) (2), Cloth Armor (Basic Clothing), Dagger, Longsword, Tenser's Floating Disk, Amanuensis, Silence [/sblock]</p><p></p><p>[sblock=Elrind's Background]</p><p>Elrind, like many of his Eladrin brothers, studied the arts of Magic in the Fey lands. However, he always sought some claim to greatness that would seperate him from his fellows. When a traveler whispered stories of the lost spellbooks of a mage called Zarendel being located nearby, Elrind paid this man for information and a map to help him recover these books and return them to his people for glory.</p><p></p><p>However, the books were never found. Elrind had been tricked and, ashamed of his naivety, refused to return home until he had found magical artifacts of even greater value.</p><p></p><p>That was when he ran out of money. With no funds to either live or continue his magical studies, Elrind fell in with a traveling circus, training with the circus's illusion master and keeping an eye out for his chance to claim a real magical artifact.</p><p>[/sblock]</p><p></p><p>[sblock=Elrind's Act]</p><p>"Prepare yourselves, ladies and gentlemen, for wonders beyond what you have ever seen! Using magic from beyond the borders of the Empire, he bends mortals, demons, and the very elements to his will!"</p><p> </p><p>A cloaked figure sighs to himself before walking into the ring. Thank the gods his former Master can't see how far he's fallen. But spellbooks aren't cheap and something needs to pay the bills...</p><p></p><p>Elrind's act consists of a few minor illusions, but the sadly the majority of the "illusions" were of a more mundane action. Mirors and lights situated around the tent were responsible for a lot of the act and were manipulated by the mage's cantrips. An occasional blast of real fire, lightning, or illusion is mixed in for maximum realism. [/sblock]</p></blockquote><p></p>
[QUOTE="adc15, post: 4666350, member: 82355"] [sblock=Elrind's Stats] Elrind Mellendur, level 1 Eladrin, Wizard Arcane Implement Mastery: Orb of Imposition FINAL ABILITY SCORES Str 12, Con 13, Dex 14, Int 18, Wis 14, Cha 9. Starting Ability Scores Str 12, Con 13, Dex 12, Int 16, Wis 14, Cha 9. AC: 14 Fort: 11 Reflex: 14 Will: 15 HP: 23 Surges: 7 Surge Value: 5 TRAINED SKILLS Bluff, Arcana, Nature, Insight, History. FEATS 1: Ritual Caster 1: Dark Fury POWERS 1, At-Will: Thunderwave 1, At-Will: Illusory Ambush 1, Encounter: Grasping Shadows 1, Daily: Phantom Chasm Spellbook: Sleep ITEMS Spellbook, Arcane Implement, Orb, Adventurer's Kit, Oil (1 pint) (2), Cloth Armor (Basic Clothing), Dagger, Longsword, Tenser's Floating Disk, Amanuensis, Silence [/sblock] [sblock=Elrind's Background] Elrind, like many of his Eladrin brothers, studied the arts of Magic in the Fey lands. However, he always sought some claim to greatness that would seperate him from his fellows. When a traveler whispered stories of the lost spellbooks of a mage called Zarendel being located nearby, Elrind paid this man for information and a map to help him recover these books and return them to his people for glory. However, the books were never found. Elrind had been tricked and, ashamed of his naivety, refused to return home until he had found magical artifacts of even greater value. That was when he ran out of money. With no funds to either live or continue his magical studies, Elrind fell in with a traveling circus, training with the circus's illusion master and keeping an eye out for his chance to claim a real magical artifact. [/sblock] [sblock=Elrind's Act] "Prepare yourselves, ladies and gentlemen, for wonders beyond what you have ever seen! Using magic from beyond the borders of the Empire, he bends mortals, demons, and the very elements to his will!" A cloaked figure sighs to himself before walking into the ring. Thank the gods his former Master can't see how far he's fallen. But spellbooks aren't cheap and something needs to pay the bills... Elrind's act consists of a few minor illusions, but the sadly the majority of the "illusions" were of a more mundane action. Mirors and lights situated around the tent were responsible for a lot of the act and were manipulated by the mage's cantrips. An occasional blast of real fire, lightning, or illusion is mixed in for maximum realism. [/sblock] [/QUOTE]
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