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*Pathfinder & Starfinder
Rogue vs Detect Magic - The Same Old Story Spun a Different Way
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<blockquote data-quote="radmod" data-source="post: 5261789" data-attributes="member: 93008"><p>A few thoughts in regards to arcane sight/detect magic vs. invisibility:</p><p></p><p>Invisibility affects the person and the items they are carrying. This would include the magical emanations (aura) of their items and/or their person. Thus detect magic spells would fail. I can't remember if it specifically says it in the spell description but if an invisible person were to pick up an item then that item would appear as if floating in mid-air. It would require a reapplication of invisibility (via spell, ring, etc.) to make the item disappear (usually a standard action). Likewise, if the item were magical and invisibility were reapplied it too would become invisible, as will it's aura. </p><p>Now Glitterdust vs. a PC with a ring of invisibility would work in the following manner. The person would be covered in the dust and hence visible. A reapplication of invisibility would make the Glitterdust also invisible. </p><p>Vs. Faerie Fire the target is 'outlined' (an affect that is not part of the target's person) so a reapplication of invisibility would have no affect and the person would be outlined.</p><p>In regards to the question about moving invisible while someone is detecting magic: If the person moving does not move out of the range of the spell (or the area of the cone) then no, it would not reset the DM. If they did move out of the cone then, yes, the DM would have to be reset.</p><p></p><p>What I'm still struggling with is ArcS/DM vs. hiding. Quite frankly, with the ease of obtaining/using DM, I hate the idea that you can't hide against it. Also this means the other detect spells would have the same affect. It would kind of suck if the evil rogue with a HUGE hide couldn't effectively hide from the paladin.</p><p>That said, I don't see anything in the RAW or RAI which says the spells don't work against a hide check (except when trying to determine school of magic on 3rd round). Right now, I'm thinking of proposing a house rule that says you take a -20 on hide vs. detect magic. Can anyone point me to the correct answer on whether or not detect spells work vs. hide?</p></blockquote><p></p>
[QUOTE="radmod, post: 5261789, member: 93008"] A few thoughts in regards to arcane sight/detect magic vs. invisibility: Invisibility affects the person and the items they are carrying. This would include the magical emanations (aura) of their items and/or their person. Thus detect magic spells would fail. I can't remember if it specifically says it in the spell description but if an invisible person were to pick up an item then that item would appear as if floating in mid-air. It would require a reapplication of invisibility (via spell, ring, etc.) to make the item disappear (usually a standard action). Likewise, if the item were magical and invisibility were reapplied it too would become invisible, as will it's aura. Now Glitterdust vs. a PC with a ring of invisibility would work in the following manner. The person would be covered in the dust and hence visible. A reapplication of invisibility would make the Glitterdust also invisible. Vs. Faerie Fire the target is 'outlined' (an affect that is not part of the target's person) so a reapplication of invisibility would have no affect and the person would be outlined. In regards to the question about moving invisible while someone is detecting magic: If the person moving does not move out of the range of the spell (or the area of the cone) then no, it would not reset the DM. If they did move out of the cone then, yes, the DM would have to be reset. What I'm still struggling with is ArcS/DM vs. hiding. Quite frankly, with the ease of obtaining/using DM, I hate the idea that you can't hide against it. Also this means the other detect spells would have the same affect. It would kind of suck if the evil rogue with a HUGE hide couldn't effectively hide from the paladin. That said, I don't see anything in the RAW or RAI which says the spells don't work against a hide check (except when trying to determine school of magic on 3rd round). Right now, I'm thinking of proposing a house rule that says you take a -20 on hide vs. detect magic. Can anyone point me to the correct answer on whether or not detect spells work vs. hide? [/QUOTE]
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