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*Pathfinder & Starfinder
Rogue vs Detect Magic - The Same Old Story Spun a Different Way
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<blockquote data-quote="HoboGod" data-source="post: 5267303" data-attributes="member: 90920"><p>For all those Detect <Something> spells, it notes that if something is outside your line of sight, you can tell it's direction, but not it's location. If you think about it, it makes sense, if something was behind a 1 inch wooden wall and you cast Detect Evil, you still don't have x-ray vision to see through the wall. You can tell the jerk is on point 15 of the X coordinate, point 0 of the Z coordinate, but the Y coordinate is kinda fuzzy cause that direction is being blocked by a wall.</p><p></p><p>Well, damn it, Detect Magic doesn't specify how to pinpoint exact location. It doesn't even say you CAN pinpoint exact location. Detect Evil says how to pinpoint exact location, Detect Animals says how to pinpoint exact location. The only mention of "location" in that entire entry is a broken sentence saying "The strength and location of each aura." It fails to mention anything after that. I'd say that it works like the other 60-foot-cone detect spells, if you don't have a line of sight, you can only detect direction. By its own standards, the wording of Detect Magic is too vague to pinpoint exact locations.</p><p></p><p>EDIT: Oh, and for all those who are going "WTF is HoboGod spoking? What does line of sight have to do with invisibility?" Sorry, my bad! The PHB glossary on line of sight explicitly says that you can't have a line of sight against invisible creatures.</p></blockquote><p></p>
[QUOTE="HoboGod, post: 5267303, member: 90920"] For all those Detect <Something> spells, it notes that if something is outside your line of sight, you can tell it's direction, but not it's location. If you think about it, it makes sense, if something was behind a 1 inch wooden wall and you cast Detect Evil, you still don't have x-ray vision to see through the wall. You can tell the jerk is on point 15 of the X coordinate, point 0 of the Z coordinate, but the Y coordinate is kinda fuzzy cause that direction is being blocked by a wall. Well, damn it, Detect Magic doesn't specify how to pinpoint exact location. It doesn't even say you CAN pinpoint exact location. Detect Evil says how to pinpoint exact location, Detect Animals says how to pinpoint exact location. The only mention of "location" in that entire entry is a broken sentence saying "The strength and location of each aura." It fails to mention anything after that. I'd say that it works like the other 60-foot-cone detect spells, if you don't have a line of sight, you can only detect direction. By its own standards, the wording of Detect Magic is too vague to pinpoint exact locations. EDIT: Oh, and for all those who are going "WTF is HoboGod spoking? What does line of sight have to do with invisibility?" Sorry, my bad! The PHB glossary on line of sight explicitly says that you can't have a line of sight against invisible creatures. [/QUOTE]
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Rogue vs Detect Magic - The Same Old Story Spun a Different Way
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