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Rogues and Melee Basic Attacks
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<blockquote data-quote="peliaos" data-source="post: 6829243" data-attributes="member: 6817514"><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span>4E, PHB2, page 32. Avenger. Divine. Striker.</p><p>Key abilities: Wis, Dex, Int.</p><p>Proficient with cloth armor, simple melee, military melee, and simple range.</p><p>Holy symbol implements.</p><p>+1 to Fort, Reflex, and Will.</p><p>HP at lvl1=14+Con.</p><p></p><p>Rather than type up what their fluff is, here's the basic idea in the form of a character from other media: Father Alexander "Bayonet Priest" Andersen of the Vatican's section XIII the Iscariot Organization from the manga/anime Hellsing</p><p></p><p>Has class features </p><p>Armor of Faith:+3AC when not wearing Heavy armor (you can burn feats if you want to use any other armor, just not heavy).</p><p>Avenger's Censure: divine aid in pursuing a single target via 1 of 3 effects chosen at lvl1 (Pursuit=tier+2+dex to damage till end of your next turn if they try to move away from you. Retribution=int x #"of times your target hits you" to damage till end of your next turn. Unity=tier x #of allies adjacent to your target).</p><p>Channel Divinity.</p><p>Oath of Enmity (close burst 10 encounter power that let's you target a single enemy. As long as that's the only enemy you're adjacent to, you effectively have 5e style advantage on attack rolls towards them. If they die before the encounter is over, you regain the power)</p><p></p><p>In the case of a Pursuing Avenger especially is why I bring it up, given that the +tier+2+dex to damage would also be applied to the OA from when they first move away from you.</p></blockquote><p></p>
[QUOTE="peliaos, post: 6829243, member: 6817514"] [FONT=Verdana] [/FONT]4E, PHB2, page 32. Avenger. Divine. Striker. Key abilities: Wis, Dex, Int. Proficient with cloth armor, simple melee, military melee, and simple range. Holy symbol implements. +1 to Fort, Reflex, and Will. HP at lvl1=14+Con. Rather than type up what their fluff is, here's the basic idea in the form of a character from other media: Father Alexander "Bayonet Priest" Andersen of the Vatican's section XIII the Iscariot Organization from the manga/anime Hellsing Has class features Armor of Faith:+3AC when not wearing Heavy armor (you can burn feats if you want to use any other armor, just not heavy). Avenger's Censure: divine aid in pursuing a single target via 1 of 3 effects chosen at lvl1 (Pursuit=tier+2+dex to damage till end of your next turn if they try to move away from you. Retribution=int x #"of times your target hits you" to damage till end of your next turn. Unity=tier x #of allies adjacent to your target). Channel Divinity. Oath of Enmity (close burst 10 encounter power that let's you target a single enemy. As long as that's the only enemy you're adjacent to, you effectively have 5e style advantage on attack rolls towards them. If they die before the encounter is over, you regain the power) In the case of a Pursuing Avenger especially is why I bring it up, given that the +tier+2+dex to damage would also be applied to the OA from when they first move away from you. [/QUOTE]
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