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General Tabletop Discussion
*Pathfinder & Starfinder
Rogues and the Alarm Spell
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<blockquote data-quote="Caliban" data-source="post: 1624507" data-attributes="member: 284"><p>But an alarm spell doesn't function as a trap. That's the whole point. People keep saying that it does, I point out all they ways that it doesn't, and no one actually refutes that. </p><p> </p><p>Please, explain how an alarm spell acts a trap. It doesn't meet the definition of a trap. Unlike every single trap spell listed in the PHB, it has no physical component. </p><p> </p><p>No Runes.</p><p>No Glyphs.</p><p>No Symbols.</p><p>No physical component whatsoever. </p><p> </p><p>Every single magical trap spell in the PHB has some physical component listed that is there for the duration of the spell. I don't think this is a coincidence. </p><p> </p><p>Alarm spells don't "catch" anything. They can be part of a trap that catches someone, but the spell itself doesn't do that. </p><p> </p><p>No quack. </p><p> </p><p>I disagree. Every spell trap in the PHB specifically mentions that it's a spell trap, giving a search and disable DC. </p><p> </p><p>If alarm is a trap, why don't didn't they mention that? It's not like it has multiple functions built into the spell. </p><p> </p><p>An alarm can be part of a trap, but when you look at the rules, the spell itself isn't a spell trap. </p><p> </p><p> No. If the Alarm spell was intended to be a spell trap, it would be mentioned as such, just like all the other spell traps. </p><p> </p><p>Your basically saying that every spell that has a "trigger condition" is a magical trap that can be disabled. So a rogue can disable a contingency spell on a wizard? A rogue can disable a magic mouth spell? </p><p> </p><p>If so, why doesn't it mention anything about this in their spell descriptions, like it does for every glyph, symbol, rune, or even teleport circle?</p></blockquote><p></p>
[QUOTE="Caliban, post: 1624507, member: 284"] But an alarm spell doesn't function as a trap. That's the whole point. People keep saying that it does, I point out all they ways that it doesn't, and no one actually refutes that. Please, explain how an alarm spell acts a trap. It doesn't meet the definition of a trap. Unlike every single trap spell listed in the PHB, it has no physical component. No Runes. No Glyphs. No Symbols. No physical component whatsoever. Every single magical trap spell in the PHB has some physical component listed that is there for the duration of the spell. I don't think this is a coincidence. Alarm spells don't "catch" anything. They can be part of a trap that catches someone, but the spell itself doesn't do that. No quack. I disagree. Every spell trap in the PHB specifically mentions that it's a spell trap, giving a search and disable DC. If alarm is a trap, why don't didn't they mention that? It's not like it has multiple functions built into the spell. An alarm can be part of a trap, but when you look at the rules, the spell itself isn't a spell trap. No. If the Alarm spell was intended to be a spell trap, it would be mentioned as such, just like all the other spell traps. Your basically saying that every spell that has a "trigger condition" is a magical trap that can be disabled. So a rogue can disable a contingency spell on a wizard? A rogue can disable a magic mouth spell? If so, why doesn't it mention anything about this in their spell descriptions, like it does for every glyph, symbol, rune, or even teleport circle? [/QUOTE]
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Rogues and the Alarm Spell
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