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Rogues and the Alarm Spell
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<blockquote data-quote="Tatsukun" data-source="post: 1624876" data-attributes="member: 15511"><p>So let’s say an NPC has a magic shop. He has a good door, but he’s worried about someone picking the lock. He gets a smith to build a needle trap into it. (1). Then, he sets an ever-burning torch above the door so nobody can linger there without being seen by the city guards who pass buy frequently (as in, there is no cover for hiding). The guards have been told that if the light is ever off, they should assume someone has broken in. (2)</p><p></p><p>So, number one is clearly a trap. Is your argument that number two is a trap also? Should the rogue be able to use his disable device to get past the torch? Does he somehow create darkness is he can hide? Does he use his skill to turn invisible? Can he do it from the parameter of the light? 20’ away? 40’ ??</p><p></p><p>It’s starting to sound like you think anything that has a consequence is a trap. </p><p></p><p>Let’s say there is an iron golem in an alcove of a hallway. He has been told to always stare at the hallway in front of him. If you walk by the alcove, it will get a chance to see (and kill) you. </p><p></p><p>Is that too a trap? Can a rogue bypass this with his disable device skill? It’s starting to sound like the skill should be ‘bypass any dangerous situation caused by location whatsoever’. </p><p></p><p>Silly</p><p></p><p> -Tatsu</p></blockquote><p></p>
[QUOTE="Tatsukun, post: 1624876, member: 15511"] So let’s say an NPC has a magic shop. He has a good door, but he’s worried about someone picking the lock. He gets a smith to build a needle trap into it. (1). Then, he sets an ever-burning torch above the door so nobody can linger there without being seen by the city guards who pass buy frequently (as in, there is no cover for hiding). The guards have been told that if the light is ever off, they should assume someone has broken in. (2) So, number one is clearly a trap. Is your argument that number two is a trap also? Should the rogue be able to use his disable device to get past the torch? Does he somehow create darkness is he can hide? Does he use his skill to turn invisible? Can he do it from the parameter of the light? 20’ away? 40’ ?? It’s starting to sound like you think anything that has a consequence is a trap. Let’s say there is an iron golem in an alcove of a hallway. He has been told to always stare at the hallway in front of him. If you walk by the alcove, it will get a chance to see (and kill) you. Is that too a trap? Can a rogue bypass this with his disable device skill? It’s starting to sound like the skill should be ‘bypass any dangerous situation caused by location whatsoever’. Silly -Tatsu [/QUOTE]
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