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*Pathfinder & Starfinder
Rogues and the Alarm Spell
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<blockquote data-quote="Scion" data-source="post: 1624943" data-attributes="member: 5777"><p>Care to disprove it? All traps have triggers and some sort of effect. The alarm spell has a trigger and some sort of effect.</p><p></p><p>It is a trap.</p><p></p><p> </p><p></p><p>I, and others, have quoted out of the SRD showing how you are wrong. You have proven nothing and just keep repeating yourself.</p><p></p><p>At this point everyone just keeps repeating yourself. You say, 'but it isnt a trap because it doesnt deal physical damage' and others 'of course it is a trap, it triggers and has an effect, it also works just like other traps given in the dmg'.</p><p></p><p>I think I will go with the version that is supported directly by the raw, I am unsure where your line of reasoning is coming from, but it certainly doesnt appear to be supported by the raw.</p><p> </p><p> </p><p></p><p>Completely false. Other traps can have triggers that are based on something like the alarm spell, but the alarm spell always has a certain dc. Of course, someone could heighten the alarm spell making it harder as appropriate.</p><p></p><p>Just because a trap includes fire it does not mean that all traps with fire have the same dc. Just because a trap has a trip wire doesnt mean that all traps with a trip wire have the same dc.</p><p></p><p>You are really reaching here caliban <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> The alarm spell is first level, so when used as a trap it has certain conditions yes. But, if it is heightened, or some other trap uses a version much like alarm, it can still have a different dc.</p><p></p><p> </p><p></p><p>Except from all of the quotes posted by myself and others in this thread directly from the raw.</p><p> </p><p> </p><p></p><p>Hey, sure, and if you come up with something go ahead and post it. You have already listed your three main criteria, I have already countered them. Anything else?</p></blockquote><p></p>
[QUOTE="Scion, post: 1624943, member: 5777"] Care to disprove it? All traps have triggers and some sort of effect. The alarm spell has a trigger and some sort of effect. It is a trap. I, and others, have quoted out of the SRD showing how you are wrong. You have proven nothing and just keep repeating yourself. At this point everyone just keeps repeating yourself. You say, 'but it isnt a trap because it doesnt deal physical damage' and others 'of course it is a trap, it triggers and has an effect, it also works just like other traps given in the dmg'. I think I will go with the version that is supported directly by the raw, I am unsure where your line of reasoning is coming from, but it certainly doesnt appear to be supported by the raw. Completely false. Other traps can have triggers that are based on something like the alarm spell, but the alarm spell always has a certain dc. Of course, someone could heighten the alarm spell making it harder as appropriate. Just because a trap includes fire it does not mean that all traps with fire have the same dc. Just because a trap has a trip wire doesnt mean that all traps with a trip wire have the same dc. You are really reaching here caliban ;) The alarm spell is first level, so when used as a trap it has certain conditions yes. But, if it is heightened, or some other trap uses a version much like alarm, it can still have a different dc. Except from all of the quotes posted by myself and others in this thread directly from the raw. Hey, sure, and if you come up with something go ahead and post it. You have already listed your three main criteria, I have already countered them. Anything else? [/QUOTE]
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Rogues and the Alarm Spell
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