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Rogues and the Alarm Spell
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<blockquote data-quote="Amal Shukup" data-source="post: 1630742" data-attributes="member: 6291"><p>Now this could be a fun discussion. Philosophy and Metaphysics - oh my! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I've always liked the idea that Magic operates through SOME sort of physics. It interoperates with the mundane physical world (triggers, targets, durations et al), perhaps the Physical world can interoperate with it?</p><p></p><p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Perhaps there is a supernatural or quasi-magical aspect to the Rogue's trapfinding ability? I think not, but it could provide sufficient justification for a 'handwaving'.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Perhaps a Rogue can (with a check of 26 or better) move smoothly and precisely enough to encapsulate the point of emanation with a thrown piece of weighted cloth, say and prevent its line of effect? </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Or slip in past 'waves of abjuration' to reach (and disable) the point of emanation. Like Catherine Zeta Jones weaving in and amongst security system lasers in that otherwise awful 'Entapment' Movie. <em>Hmmmnnn... Did anyone but me just experience a very pleasant flashback? Piffany would NOT approve...</em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Perhaps a Rogue can disrupt the abjuration by cleverly interfering with it (just not enough to set it off), causing the spell to collapse on itself? Not unlike how resonance and standing wave patterns can collapse a structure of steel and concrete... Hmmmn... With a check of 10 better than the DC the Rogue just temporarily disprupts the pattern - allowing it to reform behind after the party has bypassed it...</p> <p style="margin-left: 20px"></p><p></p><p>Any other thoughts?</p><p></p><p>A'Mal</p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 1630742, member: 6291"] Now this could be a fun discussion. Philosophy and Metaphysics - oh my! :) I've always liked the idea that Magic operates through SOME sort of physics. It interoperates with the mundane physical world (triggers, targets, durations et al), perhaps the Physical world can interoperate with it? [INDENT] * Perhaps there is a supernatural or quasi-magical aspect to the Rogue's trapfinding ability? I think not, but it could provide sufficient justification for a 'handwaving'. * Perhaps a Rogue can (with a check of 26 or better) move smoothly and precisely enough to encapsulate the point of emanation with a thrown piece of weighted cloth, say and prevent its line of effect? * Or slip in past 'waves of abjuration' to reach (and disable) the point of emanation. Like Catherine Zeta Jones weaving in and amongst security system lasers in that otherwise awful 'Entapment' Movie. [I]Hmmmnnn... Did anyone but me just experience a very pleasant flashback? Piffany would NOT approve...[/I] * Perhaps a Rogue can disrupt the abjuration by cleverly interfering with it (just not enough to set it off), causing the spell to collapse on itself? Not unlike how resonance and standing wave patterns can collapse a structure of steel and concrete... Hmmmn... With a check of 10 better than the DC the Rogue just temporarily disprupts the pattern - allowing it to reform behind after the party has bypassed it... [/INDENT] Any other thoughts? A'Mal [/QUOTE]
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